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- Retooled some turnkey device management (DeviceInfo now knows its platform, so we don't need to associate a platform externally) - Changed Control command to use Gauntlet devices to do the PowerOn etc type stuff since there is already support for device control in Gauntlet. Now Turnkey is more of an interactive/scriptable frontend to Gauntlet - Allow for a platform to do a manual Sdk installation, which doesn't depend on finding a Turnkey file source - Allow for a platform SDK to return custom versions. This is solely used by platform-specific code #rb brandon.schaefer [CL 15201829 by Josh Adams in ue5-main branch]