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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4e76e083545d2befceac6c354552efb52ebf8a31
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private
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Matt Kuhlenschmidt 036e2d0733 Removed all instances of large toolbars with 40x40 icons and reset their layouts to confrom to the new standard toolbar size and tabless design
[CL 14999694 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-06 12:07:36 -04:00
..
Customizations
Texture editor reskin
2020-10-28 10:59:23 -04:00
Menus
Texture editor reskin
2020-10-28 10:59:23 -04:00
Models
Added support for UVolumeTexture and UTexture2DArray streaming.
2020-12-01 20:32:18 -04:00
Widgets
Texture editor reskin
2020-10-28 10:59:23 -04:00
TextureEditorClasses.cpp
Texture editor reskin
2020-10-28 10:59:23 -04:00
TextureEditorConstants.h
Texture editor reskin
2020-10-28 10:59:23 -04:00
TextureEditorModule.cpp
…
TextureEditorToolkit.cpp
Toolbars can now support a hybrid mode where they include no text unless a specific toolbar entry is called out using the "calloutstyle" for the toolbar entry. This allows toolbars to reduce their width significantly. The level editor now uses this by default but a few other asset editors have been set up for this
2021-01-05 16:38:18 -04:00
TextureEditorToolkit.h
Removed all instances of large toolbars with 40x40 icons and reset their layouts to confrom to the new standard toolbar size and tabless design
2021-01-06 12:07:36 -04:00
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