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UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Public
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Jurre deBaare fad5503605 Moved SmartName FName arrays local to functions, global static is being initialized to NAME_None due to (new) different AnimModifiers module loading order
#rb Thomas.Sarkanen

[CL 15134972 by Jurre deBaare in ue5-main branch]
2021-01-19 07:57:57 -04:00
..
AnimationBlueprintLibrary.h
Moved SmartName FName arrays local to functions, global static is being initialized to NAME_None due to (new) different AnimModifiers module loading order
2021-01-19 07:57:57 -04:00
AnimationModifier.h
…
AnimationModifiersAssetUserData.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
IAnimationModifiersModule.h
…
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