Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public
arciel rekman c944658667 Reduce shader library startup times.
- Plugins that we have cooked with the build will not get their own libraries due to the way the cooker works (all content is cooked at once).
- Do not open any plugins as chunked. Rationale: DLC plugins have chunking turned off (extra code added to validate this), whereas baked-in plugins will not have a separate shader library and will not go through that route.
- Also, do not attempt to load iterative shader library or discover libraries on disk in Test - this is a development feature, whereas Test is used for perf metrics.

#rb Dan.Elksnitis, Eric.Knapik, Justin.Marcus, Daniel.Lamb
[REVIEW] [at]Dan.Elksnitis, [at]Eric.Knapik

[CL 29366205 by arciel rekman in ue5-main branch]
2023-11-02 11:20:07 -04:00
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