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4e6bb7336b26535918dc8270de80cefe28ea4b96
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
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Lukas Hermanns 398a209fdd Fix compile error introduced in CL 18033267 and adopt temporary reflection object in DumpDebugBlobDetail from //UE5/Release-Engine-Staging.
#rb none
#fyi Rolando.Caloca, Christopher.Waters
#jira none
#rnx

[CL 18033701 by Lukas Hermanns in ue5-main branch]
2021-11-03 10:28:27 -04:00
..
Private
Added support to spirv-reflect to check RelaxedPrecision decorator
2021-11-03 09:22:18 -04:00
Public
Fix compile error introduced in CL 18033267 and adopt temporary reflection object in DumpDebugBlobDetail from //UE5/Release-Engine-Staging.
2021-11-03 10:28:27 -04:00
ShaderCompilerCommon.Build.cs
Refactor SPIR-V patching and strip debug instructions for Vulkan mobile except OpName instructions in --strip-reflect pass as UE always needs this reflection information.
2021-05-03 15:22:38 -04:00
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