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UnrealEngineUWP
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4e60ce6adb2a33b40624c50a3a9aedfb9331bb99
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NavigationSystem
/
Private
/
NavMesh
History
aris theophanidis
4e60ce6adb
Rollback recently added ensures, they get triggered by preexisting conditions that needs investigation.
...
#rb Yoan.StAmant [CL 29753951 by aris theophanidis in ue5-main branch]
2023-11-15 13:59:05 -05:00
..
NavMeshBoundsVolume.cpp
…
NavMeshPath.cpp
…
NavMeshRenderingComponent.cpp
[Navigation] Add total number of elements when rendering NavOctree details
2023-09-21 07:38:18 -04:00
NavTestRenderingComponent.cpp
NavTestRenderingComponent defines cleanup
2023-11-15 10:24:28 -05:00
PImplRecastNavMesh.cpp
Navmesh: fix debug rendering missing some layers when there are empty layers in a tile
2023-10-04 16:10:57 -04:00
RecastHelpers.cpp
…
RecastNavMesh.cpp
Navmesh resolution from modifiers is now correctly read when used with in async tile generation combined with lazy modifier gathering.
2023-11-15 13:10:16 -05:00
RecastNavMeshDataChunk.cpp
…
RecastNavMeshGenerator.cpp
Rollback recently added ensures, they get triggered by preexisting conditions that needs investigation.
2023-11-15 13:59:05 -05:00