Files
UnrealEngineUWP/Engine/Source/Developer/BlueprintNativeCodeGen/Private/BlueprintNativeCodeGenModule.cpp
Mike Beach 4e4627ba34 Setting up the new BlueprintNativeCodeGenModule so that it uses the proper allocator.
#codereview Maciej.Mroz

[CL 2679497 by Mike Beach in Main branch]
2015-09-03 18:09:31 -04:00

22 lines
418 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "BlueprintNativeCodeGenPCH.h"
#include "BlueprintNativeCodeGenModule.h"
/**
*
*/
class FBlueprintNativeCodeGenModule : public IBlueprintNativeCodeGenModuleInterface
{
public:
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
};
IMPLEMENT_MODULE(FBlueprintNativeCodeGenModule, BlueprintNativeCodeGen);