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- use STORAGE_IMAGE to read from R64 formats when sampling isn't supported. - leave high level code and HLSL untouched (RDG will continue to consider them read only access), patch SPIRV instead - create a codepath for hzb that uses UlongType - update shader guid for Vulkan to force rebuild Fixes all validation issues with 64bit atomics and allows the use of RADV driver (AMD+Linux) for Nanite/Lumen. #jira UE-138513 #preflight 61dc4c98af44b4362836a61f #rb mihnea.balta [FYI] Lukas.Hermanns #ROBOMERGE-AUTHOR: jeannoe.morissette #ROBOMERGE-SOURCE: CL 18563012 in //UE5/Release-5.0/... via CL 18563033 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669) [CL 18563055 by jeannoe morissette in ue5-release-engine-test branch]