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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4e18264103f5cd7bd1cd07dedf277e7a458db2a8
UnrealEngineUWP/Engine/Source/Developer/MessageLog/Private
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Marc Audy c43360f47c Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#[fyi] Aurel.Cordonnier

#ushell-cherrypick of 18448630 by Marc.Audy
#preflight none

[CL 18483677 by Marc Audy in ue5-main branch]
2021-12-17 03:41:59 -05:00
..
Model
Change IMessagelogListing::GetSelectedMessagesAsString & GetAllMessagesAsString to return an FString. Previously it was using FTex to concatenate the strings which was causing OOM issues when attempting to copy several thousand lines from the message log to the clipboad.
2021-10-05 11:23:53 -04:00
Presentation
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
UserInterface
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
2021-12-17 03:41:59 -05:00
MessageFilter.cpp
…
MessageFilter.h
…
MessageLogModule.cpp
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
MessageTesting.cpp
Updated Message Log to the new style guidelines and added a console command for testing Message Log
2021-07-22 16:17:14 -04:00
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