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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
25 lines
739 B
C++
25 lines
739 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Modules/ModuleInterface.h"
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class IMeshReduction;
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class IMeshMerging;
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class IMeshReductionManagerModule : public IModuleInterface
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{
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public:
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/** Returns the mesh reduction plugin if available. */
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virtual IMeshReduction* GetStaticMeshReductionInterface() const = 0;
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/** Returns the mesh reduction plugin if available. */
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virtual IMeshReduction* GetSkeletalMeshReductionInterface() const = 0;
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/** Returns the mesh merging plugin if available. */
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virtual IMeshMerging* GetMeshMergingInterface() const = 0;
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/** Returns the distributed mesh merging plugin if available. */
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virtual IMeshMerging* GetDistributedMeshMergingInterface() const = 0;
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};
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