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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4d99151fafee6d93e05ef3b583e8c7a63ec773c4
UnrealEngineUWP/Engine/Source
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Ryan Hummer 4d99151faf EpicGames.Perforce: Expanding Merge command options
Allowing to perform stream based merging with the command and exposing appropriate options

#rnx
#jira none

[CL 30900573 by Ryan Hummer in ue5-main branch]
2024-01-25 16:21:30 -05:00
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Developer
Undoing backout - this was depending on the original issue, not an issue in and of itself. This does also correct a separate issue with the texture editor using the removed metadata information.
2024-01-25 14:17:55 -05:00
Editor
PR #10919 Fix crash that can occur when placing widgets in inherited WidgetTrees
2024-01-25 15:53:56 -05:00
Programs
EpicGames.Perforce: Expanding Merge command options
2024-01-25 16:21:30 -05:00
Runtime
[Skeletal Mesh] fix for crash when loading cooked skeletal mesh since the introduction of halfedge buffers
2024-01-25 16:18:31 -05:00
ThirdParty
Tweaks to make UnrealEditor compile with VerseVM and AutoRTFM enabled
2024-01-25 14:43:52 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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