Files
UnrealEngineUWP/Engine/Source/Programs
Ben Marsh 4d79ab2478 Change UAT/UBT log system to be backed by a Microsoft.Extensions.Logging.ILogger instance, to allow us to start transitioning towards structured logging for all C# tools.
Current ILogger implementation contains the same functionality as before, with message formatting options passed through to ILogger.Log via a LogMessage instance.

#rb none
#rnx

[CL 14967642 by Ben Marsh in ue5-main branch]
2020-12-28 16:36:30 -04:00
..
2020-09-10 15:39:00 -04:00
2020-11-16 07:06:23 -04:00