Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/UObject
dan oconnor 4d57a48ceb Avoid resetting bExportLoadFailed when an object is destroyed, allows exports to stay invalidated after a GC call. Also we now invalidate exports for nodes replaced via ReplaceOldNodeWithNew
#rb Robert.Manuszewski
#jira UE-70904
#lockdown Cristina.Riveron

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: dan.oconnor
#ROBOMERGE-SOURCE: CL 5497598 in //UE4/Release-4.22/... via CL 5497599
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5516100 by dan oconnor in Dev-VR branch]
2019-03-22 18:12:46 -04:00
..
2019-03-13 14:38:20 -04:00
2019-01-24 12:43:34 -05:00