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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4d4850714bbf36003be348faaa5136df9e0dbae4
UnrealEngineUWP/Engine/Source
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Bob Tellez 4d4850714b #UE4 CIS fix. Removed code recently merged from UE4-Fortnite adding GameAggregatePromotableNodes. These no longer exist.
[CL 2675088 by Bob Tellez in Main branch]
2015-08-31 23:05:10 -04:00
..
Developer
Dev->Main Merging CL#2668915 using UE4-Fortnite-To-UE4
2015-08-31 22:22:58 -04:00
Editor
#UE4 Clearing the parent and interface function maps on a class during RemoveStaleFunctions to allow them to be regenerated at the next request. This prevents a crash where the parent class map is populated with old function pointers.
2015-08-31 22:10:13 -04:00
Programs
#UE4 CIS fix. Removed code recently merged from UE4-Fortnite adding GameAggregatePromotableNodes. These no longer exist.
2015-08-31 23:05:10 -04:00
Runtime
Dev->Main Merging CL#2668915 using UE4-Fortnite-To-UE4
2015-08-31 22:22:58 -04:00
ThirdParty
[INTEGREATE] Merging CL#2661261 using UE4_to_UE4-Fortnite: Include CEF ThirdParty binaries in the build receipt.
2015-08-31 18:02:48 -04:00
UE4Client.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Editor.Target.cs
Add JsonUtilities to the list of modules to be built for Rocket.
2015-08-12 14:27:29 -04:00
UE4Game.Target.cs
Add JsonUtilities to the list of modules to be built for Rocket.
2015-08-12 14:27:29 -04:00
UE4Server.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
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