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4d36f6d92bbb2c55a4c164cb2f5cea84d9569404
UnrealEngineUWP/Engine
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Ryan Schmidt 4d36f6d92b ModelingTools: prototype Add Patch tool
#rb none
#rnx

[CL 9577861 by Ryan Schmidt in Dev-Editor branch]
2019-10-14 22:54:20 -04:00
..
Binaries
Copying //UE4/Dev-RenderPlat-Staging[at]8684824 to Dev-Main (//UE4/Dev-Main)
2019-09-17 11:58:25 -04:00
Build
ModelingTools: Add UPointSetComponent, derived from UOverylayComponent, draws fixed-size screen-aligned quads based on point position/size/color. Add Custom materials that calculate the point sizing and optional smooth falloff. ToolSetupUtil can look up these materials.
2019-10-07 12:26:07 -04:00
Config
Rename/move file(s)
2019-10-02 15:41:12 -04:00
Documentation
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Extras
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2019-09-24 16:13:51 -04:00
Platforms/XXX
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Plugins
ModelingTools: prototype Add Patch tool
2019-10-14 22:54:20 -04:00
Programs
…
Shaders
Fixed ray tracing reflections not energy conserving when SPP > 1
2019-10-01 17:32:49 -04:00
Source
Add support to script re-import of FBX animation sequences
2019-10-14 15:07:36 -04:00
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