Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp
devin doucette 4d164bdfd5 DDC: Added a uint64 UserData to ICacheStore requests to make completion callbacks more efficient
Requests to Put and Get now specify the policy independently for each record or key, but the implementations have not yet been updated to take this into account.

The existing Put and Get API has been maintained temporarily to allow the conversion to happen separately, and will be removed after callers have been converted to use the new API.

#rb Zousar.Shaker
#rnx
#preflight 61b2e550ee0de9822e2e84dc

#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18443052 in //UE5/Release-5.0/... via CL 18445037
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18445201 by devin doucette in ue5-release-engine-test branch]
2021-12-13 13:32:28 -05:00

912 lines
31 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DerivedDataCache.h"
#include "DerivedDataCacheInterface.h"
#include "Algo/Accumulate.h"
#include "Algo/AllOf.h"
#include "Algo/BinarySearch.h"
#include "Algo/Sort.h"
#include "Async/AsyncWork.h"
#include "Async/TaskGraphInterfaces.h"
#include "DDCCleanup.h"
#include "DerivedDataBackendInterface.h"
#include "DerivedDataCache.h"
#include "DerivedDataCacheMaintainer.h"
#include "DerivedDataCachePrivate.h"
#include "DerivedDataCacheUsageStats.h"
#include "DerivedDataPluginInterface.h"
#include "Features/IModularFeatures.h"
#include "HAL/ThreadSafeCounter.h"
#include "Misc/CommandLine.h"
#include "Misc/CoreMisc.h"
#include "Misc/ScopeLock.h"
#include "ProfilingDebugging/CookStats.h"
#include "Stats/Stats.h"
#include "Stats/StatsMisc.h"
#include "ZenServerInterface.h"
#include <atomic>
DEFINE_STAT(STAT_DDC_NumGets);
DEFINE_STAT(STAT_DDC_NumPuts);
DEFINE_STAT(STAT_DDC_NumBuilds);
DEFINE_STAT(STAT_DDC_NumExist);
DEFINE_STAT(STAT_DDC_SyncGetTime);
DEFINE_STAT(STAT_DDC_ASyncWaitTime);
DEFINE_STAT(STAT_DDC_PutTime);
DEFINE_STAT(STAT_DDC_SyncBuildTime);
DEFINE_STAT(STAT_DDC_ExistTime);
//#define DDC_SCOPE_CYCLE_COUNTER(x) QUICK_SCOPE_CYCLE_COUNTER(STAT_ ## x)
#define DDC_SCOPE_CYCLE_COUNTER(x) TRACE_CPUPROFILER_EVENT_SCOPE(x);
#if ENABLE_COOK_STATS
#include "DerivedDataCacheUsageStats.h"
namespace DerivedDataCacheCookStats
{
// Use to prevent potential divide by zero issues
inline double SafeDivide(const int64 Numerator, const int64 Denominator)
{
return Denominator != 0 ? (double)Numerator / (double)Denominator : 0.0;
}
// AddCookStats cannot be a lambda because of false positives in static analysis.
// See https://developercommunity.visualstudio.com/content/problem/576913/c6244-regression-in-new-lambda-processorpermissive.html
static void AddCookStats(FCookStatsManager::AddStatFuncRef AddStat)
{
PRAGMA_DISABLE_DEPRECATION_WARNINGS
TSharedRef<FDerivedDataCacheStatsNode> DDCUsage = GetDerivedDataCacheRef().GatherUsageStats();
PRAGMA_ENABLE_DEPRECATION_WARNINGS
TMap<FString, FDerivedDataCacheUsageStats> DDCStats = DDCUsage->ToLegacyUsageMap();
{
const FString StatName(TEXT("DDC.Usage"));
for (const auto& UsageStatPair : DDCStats)
{
UsageStatPair.Value.LogStats(AddStat, StatName, UsageStatPair.Key);
}
}
// Now lets add some summary data to that applies some crazy knowledge of how we set up our DDC. The goal
// is to print out the global hit rate, and the hit rate of the local and shared DDC.
// This is done by adding up the total get/miss calls the root node receives.
// Then we find the FileSystem nodes that correspond to the local and shared cache using some hacky logic to detect a "network drive".
// If the DDC graph ever contains more than one local or remote filesystem, this will only find one of them.
{
TArray<FString, TInlineAllocator<20>> Keys;
DDCStats.GenerateKeyArray(Keys);
FString* RootKey = Keys.FindByPredicate([](const FString& Key) {return Key.StartsWith(TEXT(" 0:")); });
// look for a Filesystem DDC that doesn't have a UNC path. Ugly, yeah, but we only cook on PC at the moment.
FString* LocalDDCKey = Keys.FindByPredicate([](const FString& Key) {return Key.Contains(TEXT(": FileSystem.")) && !Key.Contains(TEXT("//")); });
// look for a UNC path
FString* SharedDDCKey = Keys.FindByPredicate([](const FString& Key) {return Key.Contains(TEXT(": FileSystem.//")); });
// look for a Cloud path
FString* CloudDDCKey = Keys.FindByPredicate([](const FString& Key) {return Key.Contains(TEXT(": HTTP")); });
// look for a Zen Path
FString* ZenDDCKey = Keys.FindByPredicate([](const FString& Key) {return Key.Contains(TEXT(": Zen")); });
if (RootKey)
{
const FDerivedDataCacheUsageStats& RootStats = DDCStats[*RootKey];
int64 TotalGetHits =
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalGetMisses =
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalGets = TotalGetHits + TotalGetMisses;
int64 LocalHits = 0;
if (LocalDDCKey)
{
const FDerivedDataCacheUsageStats& LocalDDCStats = DDCStats[*LocalDDCKey];
LocalHits =
LocalDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
LocalDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
}
int64 SharedHits = 0;
if (SharedDDCKey)
{
// The shared DDC is only queried if the local one misses (or there isn't one). So it's hit rate is technically
const FDerivedDataCacheUsageStats& SharedDDCStats = DDCStats[*SharedDDCKey];
SharedHits =
SharedDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
SharedDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
}
int64 CloudHits = 0;
if (CloudDDCKey)
{
const FDerivedDataCacheUsageStats& CloudDDCStats = DDCStats[*CloudDDCKey];
CloudHits =
CloudDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
CloudDDCStats.GetStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
}
int64 TotalPutHits =
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Hit, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalPutMisses =
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, true) +
RootStats.PutStats.GetAccumulatedValue(FCookStats::CallStats::EHitOrMiss::Miss, FCookStats::CallStats::EStatType::Counter, false);
int64 TotalPuts = TotalPutHits + TotalPutMisses;
#if UE_WITH_ZEN
if (ZenDDCKey)
{
LocalDDCKey = ZenDDCKey;
UE::Zen::FZenStats ZenStats;
if (UE::Zen::GetDefaultServiceInstance().GetStats(ZenStats))
{
TotalGetHits = ZenStats.CacheStats.Hits;
TotalGetMisses = ZenStats.CacheStats.Misses;
TotalGets = TotalGetHits+ TotalGetMisses;
LocalHits = ZenStats.CacheStats.Hits - ZenStats.CacheStats.UpstreamHits;
SharedDDCKey = ZenStats.UpstreamStats.EndPointStats.IsEmpty() ? nullptr : ZenDDCKey;
SharedHits = ZenStats.CacheStats.UpstreamHits;
}
}
#endif // UE_WITH_ZEN
AddStat(TEXT("DDC.Summary"), FCookStatsManager::CreateKeyValueArray(
TEXT("BackEnd"), FDerivedDataBackend::Get().GetGraphName(),
TEXT("HasLocalCache"), LocalDDCKey != nullptr,
TEXT("HasSharedCache"), SharedDDCKey!=nullptr,
TEXT("HasCloudCache"), CloudDDCKey !=nullptr,
TEXT("HasZenCache"), ZenDDCKey != nullptr,
TEXT("TotalGetHits"), TotalGetHits,
TEXT("TotalGets"), TotalGets,
TEXT("TotalGetHitPct"), SafeDivide(TotalGetHits, TotalGets),
TEXT("LocalGetHitPct"), SafeDivide(LocalHits, TotalGets),
TEXT("SharedGetHitPct"), SafeDivide(SharedHits, TotalGets),
TEXT("CloudGetHitPct"), SafeDivide(CloudHits, TotalGets),
TEXT("OtherGetHitPct"), SafeDivide((TotalGetHits - LocalHits - SharedHits), TotalGets),
TEXT("GetMissPct"), SafeDivide(TotalGetMisses, TotalGets),
TEXT("TotalPutHits"), TotalPutHits,
TEXT("TotalPuts"), TotalPuts,
TEXT("TotalPutHitPct"), SafeDivide(TotalPutHits, TotalPuts),
TEXT("PutMissPct"), SafeDivide(TotalPutMisses, TotalPuts)
));
}
}
}
FCookStatsManager::FAutoRegisterCallback RegisterCookStats(AddCookStats);
}
#endif
void GatherDerivedDataCacheResourceStats(TArray<FDerivedDataCacheResourceStat>& DDCResourceStats);
void GatherDerivedDataCacheSummaryStats(FDerivedDataCacheSummaryStats& DDCSummaryStats);
/** Whether we want to verify the DDC (pass in -VerifyDDC on the command line)*/
bool GVerifyDDC = false;
namespace UE::DerivedData::Private { class FCacheRecordPolicyShared; }
namespace UE::DerivedData
{
class Private::FCacheRecordPolicyShared final : public Private::ICacheRecordPolicyShared
{
public:
inline void AddRef() const final
{
ReferenceCount.fetch_add(1, std::memory_order_relaxed);
}
inline void Release() const final
{
if (ReferenceCount.fetch_sub(1, std::memory_order_acq_rel) == 1)
{
delete this;
}
}
inline TConstArrayView<FCachePayloadPolicy> GetPayloadPolicies() const final
{
return Payloads;
}
inline void AddPayloadPolicy(const FCachePayloadPolicy& Policy) final
{
Payloads.Add(Policy);
}
inline void Build() final
{
Algo::SortBy(Payloads, &FCachePayloadPolicy::Id);
}
private:
TArray<FCachePayloadPolicy, TInlineAllocator<14>> Payloads;
mutable std::atomic<uint32> ReferenceCount{0};
};
ECachePolicy FCacheRecordPolicy::GetPayloadPolicy(const FPayloadId& Id) const
{
if (Shared)
{
if (TConstArrayView<FCachePayloadPolicy> Payloads = Shared->GetPayloadPolicies(); !Payloads.IsEmpty())
{
if (int32 Index = Algo::BinarySearchBy(Payloads, Id, &FCachePayloadPolicy::Id); Index != INDEX_NONE)
{
return Payloads[Index].Policy;
}
}
}
return DefaultPayloadPolicy;
}
void FCacheRecordPolicyBuilder::AddPayloadPolicy(const FCachePayloadPolicy& Policy)
{
if (!Shared)
{
Shared = new Private::FCacheRecordPolicyShared;
}
Shared->AddPayloadPolicy(Policy);
}
FCacheRecordPolicy FCacheRecordPolicyBuilder::Build()
{
FCacheRecordPolicy Policy(BasePolicy);
if (Shared)
{
Shared->Build();
const auto PolicyOr = [](ECachePolicy A, ECachePolicy B) { return A | (B & ~ECachePolicy::SkipData); };
const TConstArrayView<FCachePayloadPolicy> Payloads = Shared->GetPayloadPolicies();
Policy.RecordPolicy = Algo::TransformAccumulate(Payloads, &FCachePayloadPolicy::Policy, BasePolicy, PolicyOr);
Policy.Shared = MoveTemp(Shared);
}
return Policy;
}
void ICache::Put(
const TConstArrayView<FCacheRecord> Records,
const FStringView Context,
const ECachePolicy Policy,
IRequestOwner& Owner,
FOnCachePutComplete&& OnComplete)
{
TArray<FCachePutRequest, TInlineAllocator<16>> Requests;
Requests.Reserve(Records.Num());
for (const FCacheRecord& Record : Records)
{
Requests.Add({Record, Policy});
}
return Put(Requests, Context, Owner, MoveTemp(OnComplete));
}
void ICache::Get(
const TConstArrayView<FCacheKey> Keys,
const FStringView Context,
const FCacheRecordPolicy Policy,
IRequestOwner& Owner,
FOnCacheGetComplete&& OnComplete)
{
TArray<FCacheGetRequest, TInlineAllocator<16>> Requests;
Requests.Reserve(Keys.Num());
for (const FCacheKey& Key : Keys)
{
Requests.Add({Key, Policy});
}
return Get(Requests, Context, Owner, MoveTemp(OnComplete));
}
} // UE::DerivedData
namespace UE::DerivedData::Private
{
/**
* Implementation of the derived data cache
* This API is fully threadsafe
**/
class FDerivedDataCache final
: public FDerivedDataCacheInterface
, public ICache
, public ICacheStoreMaintainer
, public IDDCCleanup
{
/**
* Async worker that checks the cache backend and if that fails, calls the deriver to build the data and then puts the results to the cache
**/
friend class FBuildAsyncWorker;
class FBuildAsyncWorker : public FNonAbandonableTask
{
public:
enum EWorkerState : uint32
{
WorkerStateNone = 0,
WorkerStateRunning = 1 << 0,
WorkerStateFinished = 1 << 1,
WorkerStateDestroyed = 1 << 2,
};
/**
* Constructor for async task
* @param InDataDeriver plugin to produce cache key and in the event of a miss, return the data.
* @param InCacheKey Complete cache key for this data.
**/
FBuildAsyncWorker(FDerivedDataPluginInterface* InDataDeriver, const TCHAR* InCacheKey, bool bInSynchronousForStats)
: bSuccess(false)
, bSynchronousForStats(bInSynchronousForStats)
, bDataWasBuilt(false)
, DataDeriver(InDataDeriver)
, CacheKey(InCacheKey)
{
}
virtual ~FBuildAsyncWorker()
{
// Record that the task is destroyed and check that it was not running or destroyed previously.
{
const uint32 PreviousState = WorkerState.fetch_or(WorkerStateDestroyed, std::memory_order_relaxed);
checkf(!(PreviousState & WorkerStateRunning), TEXT("Destroying DDC worker that is still running! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateDestroyed), TEXT("Destroying DDC worker that has been destroyed previously! Key: %s"), *CacheKey);
}
}
/** Async worker that checks the cache backend and if that fails, calls the deriver to build the data and then puts the results to the cache **/
void DoWork()
{
// Record that the task is running and check that it was not running, finished, or destroyed previously.
{
const uint32 PreviousState = WorkerState.fetch_or(WorkerStateRunning, std::memory_order_relaxed);
checkf(!(PreviousState & WorkerStateRunning), TEXT("Starting DDC worker that is already running! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateFinished), TEXT("Starting DDC worker that is already finished! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateDestroyed), TEXT("Starting DDC worker that has been destroyed! Key: %s"), *CacheKey);
}
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_DoWork);
const int32 NumBeforeDDC = Data.Num();
bool bGetResult;
{
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_Get);
INC_DWORD_STAT(STAT_DDC_NumGets);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
bGetResult = FDerivedDataBackend::Get().GetRoot().GetCachedData(*CacheKey, Data);
}
INC_FLOAT_STAT_BY(STAT_DDC_SyncGetTime, bSynchronousForStats ? (float)ThisTime : 0.0f);
}
if (bGetResult)
{
if(GVerifyDDC && DataDeriver && DataDeriver->IsDeterministic())
{
TArray<uint8> CmpData;
DataDeriver->Build(CmpData);
const int32 NumInDDC = Data.Num() - NumBeforeDDC;
const int32 NumGenerated = CmpData.Num();
bool bMatchesInSize = NumGenerated == NumInDDC;
bool bDifferentMemory = true;
int32 DifferentOffset = 0;
if (bMatchesInSize)
{
bDifferentMemory = false;
for (int32 i = 0; i < NumGenerated; i++)
{
if (CmpData[i] != Data[i])
{
bDifferentMemory = true;
DifferentOffset = i;
break;
}
}
}
if(!bMatchesInSize || bDifferentMemory)
{
FString ErrMsg = FString::Printf(TEXT("There is a mismatch between the DDC data and the generated data for plugin (%s) for asset (%s). BytesInDDC:%d, BytesGenerated:%d, bDifferentMemory:%d, offset:%d"), DataDeriver->GetPluginName(), *DataDeriver->GetDebugContextString(), NumInDDC, NumGenerated, bDifferentMemory, DifferentOffset);
ensureMsgf(false, TEXT("%s"), *ErrMsg);
UE_LOG(LogDerivedDataCache, Error, TEXT("%s"), *ErrMsg );
}
}
check(Data.Num());
bSuccess = true;
delete DataDeriver;
DataDeriver = NULL;
}
else if (DataDeriver)
{
{
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_Build);
INC_DWORD_STAT(STAT_DDC_NumBuilds);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
bSuccess = DataDeriver->Build(Data);
bDataWasBuilt = true;
}
INC_FLOAT_STAT_BY(STAT_DDC_SyncBuildTime, bSynchronousForStats ? (float)ThisTime : 0.0f);
}
delete DataDeriver;
DataDeriver = NULL;
if (bSuccess)
{
check(Data.Num());
TRACE_CPUPROFILER_EVENT_SCOPE(DDC_Put);
INC_DWORD_STAT(STAT_DDC_NumPuts);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
FDerivedDataBackend::Get().GetRoot().PutCachedData(*CacheKey, Data, true);
}
INC_FLOAT_STAT_BY(STAT_DDC_PutTime, bSynchronousForStats ? (float)ThisTime : 0.0f);
}
}
if (!bSuccess)
{
Data.Empty();
}
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(-1);
// Record that the task is finished and check that it was running and not finished or destroyed previously.
{
const uint32 PreviousState = WorkerState.fetch_xor(WorkerStateRunning | WorkerStateFinished, std::memory_order_relaxed);
checkf((PreviousState & WorkerStateRunning), TEXT("Finishing DDC worker that was not running! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateFinished), TEXT("Finishing DDC worker that is already finished! Key: %s"), *CacheKey);
checkf(!(PreviousState & WorkerStateDestroyed), TEXT("Finishing DDC worker that has been destroyed! Key: %s"), *CacheKey);
}
}
FORCEINLINE TStatId GetStatId() const
{
RETURN_QUICK_DECLARE_CYCLE_STAT(FBuildAsyncWorker, STATGROUP_ThreadPoolAsyncTasks);
}
std::atomic<uint32> WorkerState{WorkerStateNone};
/** true in the case of a cache hit, otherwise the result of the deriver build call **/
bool bSuccess;
/** true if we should record the timing **/
bool bSynchronousForStats;
/** true if we had to build the data */
bool bDataWasBuilt;
/** Data dervier we are operating on **/
FDerivedDataPluginInterface* DataDeriver;
/** Cache key associated with this build **/
FString CacheKey;
/** Data to return to caller, later **/
TArray<uint8> Data;
};
public:
/** Constructor, called once to cereate a singleton **/
FDerivedDataCache()
: CurrentHandle(19248) // we will skip some potential handles to catch errors
{
FDerivedDataBackend::Get(); // we need to make sure this starts before we allow us to start
CacheStoreMaintainers = IModularFeatures::Get().GetModularFeatureImplementations<ICacheStoreMaintainer>(FeatureName);
GVerifyDDC = FParse::Param(FCommandLine::Get(), TEXT("VerifyDDC"));
UE_CLOG(GVerifyDDC, LogDerivedDataCache, Display, TEXT("Items retrieved from the DDC will be verified (-VerifyDDC)"));
}
/** Destructor, flushes all sync tasks **/
~FDerivedDataCache()
{
WaitForQuiescence(true);
FScopeLock ScopeLock(&SynchronizationObject);
for (TMap<uint32,FAsyncTask<FBuildAsyncWorker>*>::TIterator It(PendingTasks); It; ++It)
{
It.Value()->EnsureCompletion();
delete It.Value();
}
PendingTasks.Empty();
}
virtual bool GetSynchronous(FDerivedDataPluginInterface* DataDeriver, TArray<uint8>& OutData, bool* bDataWasBuilt = nullptr) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetSynchronous);
check(DataDeriver);
FString CacheKey = FDerivedDataCache::BuildCacheKey(DataDeriver);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetSynchronous %s from '%s'"), *CacheKey, *DataDeriver->GetDebugContextString());
FAsyncTask<FBuildAsyncWorker> PendingTask(DataDeriver, *CacheKey, true);
AddToAsyncCompletionCounter(1);
PendingTask.StartSynchronousTask();
OutData = PendingTask.GetTask().Data;
if (bDataWasBuilt)
{
*bDataWasBuilt = PendingTask.GetTask().bDataWasBuilt;
}
return PendingTask.GetTask().bSuccess;
}
virtual uint32 GetAsynchronous(FDerivedDataPluginInterface* DataDeriver) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetAsynchronous);
FScopeLock ScopeLock(&SynchronizationObject);
const uint32 Handle = NextHandle();
FString CacheKey = FDerivedDataCache::BuildCacheKey(DataDeriver);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetAsynchronous %s from '%s', Handle %d"), *CacheKey, *DataDeriver->GetDebugContextString(), Handle);
const bool bSync = !DataDeriver->IsBuildThreadsafe();
FAsyncTask<FBuildAsyncWorker>* AsyncTask = new FAsyncTask<FBuildAsyncWorker>(DataDeriver, *CacheKey, bSync);
check(!PendingTasks.Contains(Handle));
PendingTasks.Add(Handle,AsyncTask);
AddToAsyncCompletionCounter(1);
if (!bSync)
{
AsyncTask->StartBackgroundTask(DataDeriver->GetCustomThreadPool());
}
else
{
AsyncTask->StartSynchronousTask();
}
// Must return a valid handle
check(Handle != 0);
return Handle;
}
virtual bool PollAsynchronousCompletion(uint32 Handle) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_PollAsynchronousCompletion);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = NULL;
{
FScopeLock ScopeLock(&SynchronizationObject);
AsyncTask = PendingTasks.FindRef(Handle);
}
check(AsyncTask);
return AsyncTask->IsDone();
}
virtual void WaitAsynchronousCompletion(uint32 Handle) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_WaitAsynchronousCompletion);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = NULL;
{
FScopeLock ScopeLock(&SynchronizationObject);
AsyncTask = PendingTasks.FindRef(Handle);
}
check(AsyncTask);
AsyncTask->EnsureCompletion();
UE_LOG(LogDerivedDataCache, Verbose, TEXT("WaitAsynchronousCompletion, Handle %d"), Handle);
}
INC_FLOAT_STAT_BY(STAT_DDC_ASyncWaitTime,(float)ThisTime);
}
virtual bool GetAsynchronousResults(uint32 Handle, TArray<uint8>& OutData, bool* bOutDataWasBuilt = nullptr) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetAsynchronousResults);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = NULL;
{
FScopeLock ScopeLock(&SynchronizationObject);
PendingTasks.RemoveAndCopyValue(Handle,AsyncTask);
}
check(AsyncTask);
const bool bDataWasBuilt = AsyncTask->GetTask().bDataWasBuilt;
if (bOutDataWasBuilt)
{
*bOutDataWasBuilt = bDataWasBuilt;
}
if (!AsyncTask->GetTask().bSuccess)
{
UE_LOG(LogDerivedDataCache, Verbose, TEXT("GetAsynchronousResults, bDataWasBuilt: %d, Handle %d, FAILED"), (int32)bDataWasBuilt, Handle);
delete AsyncTask;
return false;
}
UE_LOG(LogDerivedDataCache, Verbose, TEXT("GetAsynchronousResults, bDataWasBuilt: %d, Handle %d, SUCCESS"), (int32)bDataWasBuilt, Handle);
OutData = MoveTemp(AsyncTask->GetTask().Data);
delete AsyncTask;
check(OutData.Num());
return true;
}
virtual bool GetSynchronous(const TCHAR* CacheKey, TArray<uint8>& OutData, FStringView DataContext) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetSynchronous_Data);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetSynchronous %s from '%.*s'"), CacheKey, DataContext.Len(), DataContext.GetData());
ValidateCacheKey(CacheKey);
FAsyncTask<FBuildAsyncWorker> PendingTask((FDerivedDataPluginInterface*)NULL, CacheKey, true);
AddToAsyncCompletionCounter(1);
PendingTask.StartSynchronousTask();
OutData = PendingTask.GetTask().Data;
return PendingTask.GetTask().bSuccess;
}
virtual uint32 GetAsynchronous(const TCHAR* CacheKey, FStringView DataContext) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_GetAsynchronous_Handle);
FScopeLock ScopeLock(&SynchronizationObject);
const uint32 Handle = NextHandle();
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("GetAsynchronous %s from '%.*s', Handle %d"), CacheKey, DataContext.Len(), DataContext.GetData(), Handle);
ValidateCacheKey(CacheKey);
FAsyncTask<FBuildAsyncWorker>* AsyncTask = new FAsyncTask<FBuildAsyncWorker>((FDerivedDataPluginInterface*)NULL, CacheKey, false);
check(!PendingTasks.Contains(Handle));
PendingTasks.Add(Handle, AsyncTask);
AddToAsyncCompletionCounter(1);
// This request is I/O only, doesn't do any processing, send it to the I/O only thread-pool to avoid wasting worker threads on long I/O waits.
AsyncTask->StartBackgroundTask(GDDCIOThreadPool);
return Handle;
}
virtual void Put(const TCHAR* CacheKey, TArrayView<const uint8> Data, FStringView DataContext, bool bPutEvenIfExists = false) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_Put);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("Put %s from '%.*s'"), CacheKey, DataContext.Len(), DataContext.GetData());
ValidateCacheKey(CacheKey);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
FDerivedDataBackend::Get().GetRoot().PutCachedData(CacheKey, Data, bPutEvenIfExists);
}
INC_FLOAT_STAT_BY(STAT_DDC_PutTime,(float)ThisTime);
INC_DWORD_STAT(STAT_DDC_NumPuts);
}
virtual void MarkTransient(const TCHAR* CacheKey) override
{
ValidateCacheKey(CacheKey);
FDerivedDataBackend::Get().GetRoot().RemoveCachedData(CacheKey, /*bTransient=*/ true);
}
virtual bool CachedDataProbablyExists(const TCHAR* CacheKey) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_CachedDataProbablyExists);
ValidateCacheKey(CacheKey);
bool bResult;
INC_DWORD_STAT(STAT_DDC_NumExist);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
bResult = FDerivedDataBackend::Get().GetRoot().CachedDataProbablyExists(CacheKey);
}
INC_FLOAT_STAT_BY(STAT_DDC_ExistTime, (float)ThisTime);
return bResult;
}
virtual TBitArray<> CachedDataProbablyExistsBatch(TConstArrayView<FString> CacheKeys) override
{
TBitArray<> Result;
if (CacheKeys.Num() > 1)
{
DDC_SCOPE_CYCLE_COUNTER(DDC_CachedDataProbablyExistsBatch);
INC_DWORD_STAT(STAT_DDC_NumExist);
STAT(double ThisTime = 0);
{
SCOPE_SECONDS_COUNTER(ThisTime);
Result = FDerivedDataBackend::Get().GetRoot().CachedDataProbablyExistsBatch(CacheKeys);
check(Result.Num() == CacheKeys.Num());
}
INC_FLOAT_STAT_BY(STAT_DDC_ExistTime, (float)ThisTime);
}
else if (CacheKeys.Num() == 1)
{
Result.Add(CachedDataProbablyExists(*CacheKeys[0]));
}
return Result;
}
virtual bool AllCachedDataProbablyExists(TConstArrayView<FString> CacheKeys) override
{
return CacheKeys.Num() == 0 || CachedDataProbablyExistsBatch(CacheKeys).CountSetBits() == CacheKeys.Num();
}
virtual bool TryToPrefetch(TConstArrayView<FString> CacheKeys, FStringView DebugContext) override
{
if (!CacheKeys.IsEmpty())
{
DDC_SCOPE_CYCLE_COUNTER(DDC_TryToPrefetch);
UE_LOG(LogDerivedDataCache, VeryVerbose, TEXT("TryToPrefetch %d keys including %s from '%.*s'"),
CacheKeys.Num(), *CacheKeys[0], DebugContext.Len(), DebugContext.GetData());
return FDerivedDataBackend::Get().GetRoot().TryToPrefetch(CacheKeys);
}
return true;
}
void NotifyBootComplete() override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_NotifyBootComplete);
FDerivedDataBackend::Get().NotifyBootComplete();
}
void AddToAsyncCompletionCounter(int32 Addend) override
{
FDerivedDataBackend::Get().AddToAsyncCompletionCounter(Addend);
}
bool AnyAsyncRequestsRemaining() const override
{
return FDerivedDataBackend::Get().AnyAsyncRequestsRemaining();
}
void WaitForQuiescence(bool bShutdown) override
{
DDC_SCOPE_CYCLE_COUNTER(DDC_WaitForQuiescence);
FDerivedDataBackend::Get().WaitForQuiescence(bShutdown);
}
/** Get whether a Shared Data Cache is in use */
virtual bool GetUsingSharedDDC() const override
{
return FDerivedDataBackend::Get().GetUsingSharedDDC();
}
virtual const TCHAR* GetGraphName() const override
{
return FDerivedDataBackend::Get().GetGraphName();
}
virtual const TCHAR* GetDefaultGraphName() const override
{
return FDerivedDataBackend::Get().GetDefaultGraphName();
}
void GetDirectories(TArray<FString>& OutResults) override
{
FDerivedDataBackend::Get().GetDirectories(OutResults);
}
PRAGMA_DISABLE_DEPRECATION_WARNINGS
virtual IDDCCleanup* GetCleanup() const override
{
return const_cast<IDDCCleanup*>(static_cast<const IDDCCleanup*>(this));
}
PRAGMA_ENABLE_DEPRECATION_WARNINGS
virtual bool IsFinished() const override
{
return IsIdle();
}
virtual void WaitBetweenDeletes(bool bWait) override
{
if (!bWait)
{
BoostPriority();
}
}
virtual void GatherUsageStats(TMap<FString, FDerivedDataCacheUsageStats>& UsageStats) override
{
GatherUsageStats()->GatherLegacyUsageStats(UsageStats, TEXT(" 0"));
}
PRAGMA_DISABLE_DEPRECATION_WARNINGS
virtual TSharedRef<FDerivedDataCacheStatsNode> GatherUsageStats() const override
{
return FDerivedDataBackend::Get().GatherUsageStats();
}
PRAGMA_ENABLE_DEPRECATION_WARNINGS
virtual void GatherResourceStats(TArray<FDerivedDataCacheResourceStat>& DDCResourceStats) const override
{
GatherDerivedDataCacheResourceStats(DDCResourceStats);
}
virtual void GatherSummaryStats(FDerivedDataCacheSummaryStats& DDCSummaryStats) const override
{
GatherDerivedDataCacheSummaryStats(DDCSummaryStats);
}
/** Get event delegate for data cache notifications */
virtual FOnDDCNotification& GetDDCNotificationEvent()
{
return DDCNotificationEvent;
}
protected:
uint32 NextHandle()
{
return (uint32)CurrentHandle.Increment();
}
private:
/**
* Internal function to build a cache key out of the plugin name, versions and plugin specific info
* @param DataDeriver plugin to produce the elements of the cache key.
* @return Assembled cache key
**/
static FString BuildCacheKey(FDerivedDataPluginInterface* DataDeriver)
{
FString Result = FDerivedDataCacheInterface::BuildCacheKey(DataDeriver->GetPluginName(), DataDeriver->GetVersionString(), *DataDeriver->GetPluginSpecificCacheKeySuffix());
return Result;
}
static void ValidateCacheKey(const TCHAR* CacheKey)
{
checkf(Algo::AllOf(FStringView(CacheKey), [](TCHAR C) { return FChar::IsAlnum(C) || FChar::IsUnderscore(C) || C == TEXT('$'); }),
TEXT("Invalid characters in cache key %s. Use SanitizeCacheKey or BuildCacheKey to create valid keys."), CacheKey);
}
/** Counter used to produce unique handles **/
FThreadSafeCounter CurrentHandle;
/** Object used for synchronization via a scoped lock **/
FCriticalSection SynchronizationObject;
/** Map of handle to pending task **/
TMap<uint32,FAsyncTask<FBuildAsyncWorker>*> PendingTasks;
/** Cache notification delegate */
FOnDDCNotification DDCNotificationEvent;
public:
// ICacheStore Interface
void Put(
TConstArrayView<FCachePutRequest> Requests,
FStringView Context,
IRequestOwner& Owner,
FOnCachePutComplete&& OnComplete) final
{
return FDerivedDataBackend::Get().GetRoot().Put(Requests, Context, Owner, MoveTemp(OnComplete));
}
void Get(
TConstArrayView<FCacheGetRequest> Requests,
FStringView Context,
IRequestOwner& Owner,
FOnCacheGetComplete&& OnComplete) final
{
return FDerivedDataBackend::Get().GetRoot().Get(Requests, Context, Owner, MoveTemp(OnComplete));
}
void GetChunks(
TConstArrayView<FCacheChunkRequest> Chunks,
FStringView Context,
IRequestOwner& Owner,
FOnCacheGetChunkComplete&& OnComplete) final
{
return FDerivedDataBackend::Get().GetRoot().GetChunks(Chunks, Context, Owner, MoveTemp(OnComplete));
}
// ICache Interface
void CancelAll() final
{
}
ICacheStoreMaintainer& GetMaintainer() final
{
return *this;
}
// ICacheStoreMaintainer Interface
bool IsIdle() const final
{
return Algo::AllOf(CacheStoreMaintainers, &ICacheStoreMaintainer::IsIdle);
}
void BoostPriority() final
{
for (ICacheStoreMaintainer* Maintainer : CacheStoreMaintainers)
{
Maintainer->BoostPriority();
}
}
private:
TArray<ICacheStoreMaintainer*> CacheStoreMaintainers;
};
ICache* CreateCache(FDerivedDataCacheInterface** OutLegacyCache)
{
FDerivedDataCache* Cache = new FDerivedDataCache;
if (OutLegacyCache)
{
*OutLegacyCache = Cache;
}
return Cache;
}
} // UE::DerivedData::Private