Files
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents
ryan schmidt 4d673ed7f5 ApproximateActors: explicitly release any allocated MeshDescriptions on destruction of TStaticMeshSpatialWrapper in FMeshSceneAdapter. This reduces memory usage peaks in Approximate Actors generation (Merge Actors and HLOD).
#rb sebastien.lussier
#jira UE-141256
#preflight 62015db29144319e2013b9fe
#rnx

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18892767 in //UE5/Release-5.0/... via CL 18893087 via CL 18893506
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v910-18824042)

[CL 18893541 by ryan schmidt in ue5-main branch]
2022-02-07 16:33:45 -05:00
..