Files
UnrealEngineUWP/Engine/Source/Editor/Sequencer
max chen e7fe1f3a99 Sequencer: Move AssignActor to LevelSequenceEditorSubSystem and expose AddActorsToBinding, ReplaceBindingWithActors, RemoveActorsFromBinding, RemoveAllBindings, RemoveInvalidBindings to python/blueprints
FSequencer::AddActorsToBinding, FSEquencer::ReplaceBindingWithActors, FSequencer::RemoveActorsFromBinding can be removed once PasteObjectBindings is moved to LevelSequenceEditorSubsystem for exposing copy/paste to python/blueprints.

#preflight 61d880e8430de36baa5cc5fe
#rb matt.hoffman

#ROBOMERGE-AUTHOR: max.chen
#ROBOMERGE-SOURCE: CL 18551247 in //UE5/Release-5.0/... via CL 18551256
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18551281 by max chen in ue5-release-engine-test branch]
2022-01-07 17:13:39 -05:00
..