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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4cb7412f7505500740242a91fbb73ca7cebdcf51
UnrealEngineUWP/Engine
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Catalin Dragoiu 4cb7412f75 Functionality to add groups in the Filter Configurator Widget.
#jira UECORE-601 #rb Ionut.Matasaru

[CL 14652112 by Catalin Dragoiu in ue5-main branch]
2020-11-04 10:19:21 -04:00
..
Binaries
Added Mac version of dotnet SDK for use by tools targeting net core.
2020-11-03 08:40:09 -04:00
Build
Disabled copy local on msbuild generated project references for UAT in net core.
2020-11-04 09:52:49 -04:00
Config
Copied shader pipeline and changes to RDG/Shader system to support dynamic param binding struct creation. Actual dynmaic param binding generation is stubbed. Parsing SRVs UAVs and Params from shaders.
2020-11-02 21:40:25 -04:00
Documentation
Documentation for build tools
2020-10-23 11:48:02 -04:00
Extras
Merge UE5/Release-Engine-Staging to UE5/Main @ 14611496
2020-10-29 13:38:15 -04:00
Plugins
Landscape: New Import/Export Tool allows importing/exporting multiple files to support large worlds (WorldPartition)
2020-11-04 09:21:48 -04:00
Programs
Edigrate 14629275.
2020-11-02 14:48:49 -04:00
Shaders
Lumen mesh SDF culling doesn't handle conservative rasterization, so restored 0.7 scale after tightening SDF bounds
2020-11-04 09:52:30 -04:00
Source
Functionality to add groups in the Filter Configurator Widget.
2020-11-04 10:19:21 -04:00
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