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UnrealEngineUWP
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4c5985ddb296c7530a27904e9de032bbad62bf21
UnrealEngineUWP
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Engine
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Windows
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LiveCoding
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halfdan ingvarsson
e5c856c8c9
Instead of relying on non-conflict with library-provided wmemchr, just re-implement std::wstring::find on top of wcsstr for clang 11.0 on Windows only.
...
#jira none #rb tim.smith #rnx [CL 15860653 by halfdan ingvarsson in ue5-main branch]
2021-03-30 09:03:46 -04:00
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Instead of relying on non-conflict with library-provided wmemchr, just re-implement std::wstring::find on top of wcsstr for clang 11.0 on Windows only.
2021-03-30 09:03:46 -04:00
LiveCodingLog.cpp
…
LiveCodingLog.h
…
LiveCodingModule.cpp
Removing UE4 from code
2021-03-29 13:42:53 -04:00
LiveCodingModule.h
LiveCoding Re-instancing
2021-03-18 08:13:59 -04:00
LiveCodingSettings.cpp
…
LiveCodingSettings.h
Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
2020-12-11 14:21:20 -04:00