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4c5985ddb296c7530a27904e9de032bbad62bf21
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private
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halfdan ingvarsson e5c856c8c9 Instead of relying on non-conflict with library-provided wmemchr, just re-implement std::wstring::find on top of wcsstr for clang 11.0 on Windows only.
#jira none
#rb tim.smith
#rnx

[CL 15860653 by halfdan ingvarsson in ue5-main branch]
2021-03-30 09:03:46 -04:00
..
External
Instead of relying on non-conflict with library-provided wmemchr, just re-implement std::wstring::find on top of wcsstr for clang 11.0 on Windows only.
2021-03-30 09:03:46 -04:00
LiveCodingLog.cpp
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LiveCodingLog.h
…
LiveCodingModule.cpp
Removing UE4 from code
2021-03-29 13:42:53 -04:00
LiveCodingModule.h
LiveCoding Re-instancing
2021-03-18 08:13:59 -04:00
LiveCodingSettings.cpp
…
LiveCodingSettings.h
Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
2020-12-11 14:21:20 -04:00
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