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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4c1924b19da45fa125c5477b895ef515e0905b5a
UnrealEngineUWP/Engine/Source
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Bob Tellez 4c1924b19d Back out revision 103 from CopyBuildToStagingDirectory.Automation.cs to fix CIS
#jira nojira
#fyi Josh.Adams
#rb none

[CL 4974353 by Bob Tellez in Main branch]
2019-02-12 13:52:23 -05:00
..
Developer
Fixed box mapping generation to fit in [0, 1] range (when there's no tiling).
2019-02-12 11:11:18 -05:00
Editor
Sequencer: Fix for Debug exception due to TArray::Reserve(-1)
2019-02-12 11:57:13 -05:00
Programs
Back out revision 103 from CopyBuildToStagingDirectory.Automation.cs to fix CIS
2019-02-12 13:52:23 -05:00
Runtime
Don't call LaunchStaticShutdownAfterError() in Mac crash handler to avoid calling malloc/free in PhysX shutdown code
2019-02-12 12:37:01 -05:00
ThirdParty
Adding paths to physxcookinglib.
2019-02-12 09:40:30 -05:00
UE4Client.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Editor.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Game.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Server.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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