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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4c0868da260ff32f9fa034c19d1814011986bbc3
UnrealEngineUWP/Engine/Source/Programs/SymbolDebugger/Private
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Marc Audy 0496f237ec Fix up symbol debugger to not try and load modules outside main thread
[CL 2294083 by Marc Audy in Main branch]
2014-09-11 15:44:57 -04:00
..
Mac
On OS X detach the game thread from the 'blessed' Cocoa main thread.
2014-08-19 10:46:30 -04:00
Windows
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SSymbolDebugger.cpp
#ttp 331268 - SLATE: Replace instances of DragDrop::IsTypeMatch with FDragDropEvent::GetOperationAs()
2014-04-23 18:00:50 -04:00
SSymbolDebugger.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SymbolDebugger.cpp
Fix up symbol debugger to not try and load modules outside main thread
2014-09-11 15:44:57 -04:00
SymbolDebugger.h
Fix up symbol debugger to not try and load modules outside main thread
2014-09-11 15:44:57 -04:00
SymbolDebuggerApp.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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