Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
graham wihlidal 0ca28c24a0 Refactored mesh shader RHI abstraction into tiers, allowing various platforms to correctly check for optional features (like primitive attribute support)
[FYI] christopher.waters, luke.thatcher, eric.mcdaniel
#preflight 61143a4c9c7bb10001f06277


#ROBOMERGE-SOURCE: CL 17143667
#ROBOMERGE-BOT: (v855-17104924)

[CL 17143685 by graham wihlidal in ue5-main branch]
2021-08-11 18:29:14 -04:00
..
2021-08-11 07:37:38 -04:00