Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public
Max Whitehead e1c09a5b9d Convert FParallelAnimationEvaluationTask to use taskgraph completion event for rigid body animation node.
Fixes anim task blocking on RB sim task and doing 0 work, now taskgraph schedules work and doesn't lock up extra threads.
#jira UE-120634
#rb chris.caulfield

[CL 17083918 by Max Whitehead in ue5-main branch]
2021-08-06 11:55:58 -04:00
..
2021-08-03 19:52:50 -04:00