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UnrealEngineUWP
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4bcac16e285ef92121fa08c1d4f2fc9500a1e20e
UnrealEngineUWP
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ShaderFormatOpenGL
History
carl lloyd
dfae4dfb7e
Removed sprintf
...
#rb none [CL 17134099 by carl lloyd in ue5-main branch]
2021-08-11 07:54:49 -04:00
..
Private
Removed sprintf
2021-08-11 07:54:49 -04:00
Public
Remove Texture2D as a storage for GPUScene primitives, OpenGL will use StructuredBuffers supported through SSBOs
2021-02-16 00:46:28 -04:00
ShaderFormatOpenGL.Build.cs
Merge Release-Engine-Staging to Main @ CL# 14467590
2020-10-09 22:42:26 -04:00