Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
4bcac16e285ef92121fa08c1d4f2fc9500a1e20e
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Public
History
carl lloyd 8500b2c4bd Added packed UB support to DXC and fixed bugs
#rb Lukas.Hermanns

[CL 17133860 by carl lloyd in ue5-main branch]
2021-08-11 07:10:27 -04:00
..
CrossCompiler.h
…
CrossCompilerDefinitions.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
DXCWrapper.h
Moved dxil.dll from DirectX folder into ShaderConductor binary folder and load dxil.dll manually to ensure it's always loaded from that location.
2021-02-05 10:29:11 -04:00
HlslccHeaderWriter.h
Added packed UB support to DXC and fixed bugs
2021-08-11 07:10:27 -04:00
ShaderCompilerCommon.h
VKRT:
2021-06-17 17:15:16 -04:00
ShaderConductorContext.h
Unify compiler info and source info in CCHeader meta data.
2021-06-16 10:14:15 -04:00
ShaderSymbolExport.h
Fix non-unity
2021-07-09 13:17:15 -04:00
SpirvCommon.h
Improve assertion output for redundancy check in SPIR-V header parser.
2021-05-03 16:09:19 -04:00
SpirvReflectCommon.h
Initial shader compilation changes to support VKRT.
2021-04-22 17:38:43 -04:00
Powered by Gitea Page: 1077ms Template: 25ms
English
English
Licenses API