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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4bcac16e285ef92121fa08c1d4f2fc9500a1e20e
UnrealEngineUWP/Engine/Source/Developer/Android
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jamie hayes e6e7037458 Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
#rb josh.adams
#jira none
#preflight 6113ed2a0d783d00011ef86e

[CL 17137761 by jamie hayes in ue5-main branch]
2021-08-11 13:03:20 -04:00
..
AndroidDeviceDetection
No unity fixes
2021-08-04 19:05:19 -04:00
AndroidPlatformEditor
- Fix some unnecessary string copies when calling FPaths::FileExists
2021-07-22 11:10:51 -04:00
AndroidTargetPlatform
Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
2021-08-11 13:03:20 -04:00
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