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#lockdown Nick.Penwarden #rb none ========================== MAJOR FEATURES + CHANGES ========================== Change 3209340 on 2016/11/23 by Ben.Marsh Convert UE4 codebase to an "include what you use" model - where every header just includes the dependencies it needs, rather than every source file including large monolithic headers like Engine.h and UnrealEd.h. Measured full rebuild times around 2x faster using XGE on Windows, and improvements of 25% or more for incremental builds and full rebuilds on most other platforms. * Every header now includes everything it needs to compile. * There's a CoreMinimal.h header that gets you a set of ubiquitous types from Core (eg. FString, FName, TArray, FVector, etc...). Most headers now include this first. * There's a CoreTypes.h header that sets up primitive UE4 types and build macros (int32, PLATFORM_WIN64, etc...). All headers in Core include this first, as does CoreMinimal.h. * Every .cpp file includes its matching .h file first. * This helps validate that each header is including everything it needs to compile. * No engine code includes a monolithic header such as Engine.h or UnrealEd.h any more. * You will get a warning if you try to include one of these from the engine. They still exist for compatibility with game projects and do not produce warnings when included there. * There have only been minor changes to our internal games down to accommodate these changes. The intent is for this to be as seamless as possible. * No engine code explicitly includes a precompiled header any more. * We still use PCHs, but they're force-included on the compiler command line by UnrealBuildTool instead. This lets us tune what they contain without breaking any existing include dependencies. * PCHs are generated by a tool to get a statistical amount of coverage for the source files using it, and I've seeded the new shared PCHs to contain any header included by > 15% of source files. Tool used to generate this transform is at Engine\Source\Programs\IncludeTool. [CL 3209342 by Ben Marsh in Main branch]
526 lines
23 KiB
C++
526 lines
23 KiB
C++
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#include "K2Node_BaseAsyncTask.h"
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#include "EdGraph/EdGraphPin.h"
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#include "UObject/UnrealType.h"
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#include "EdGraphSchema_K2.h"
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#include "Misc/ConfigCacheIni.h"
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#include "Kismet/KismetSystemLibrary.h"
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#include "K2Node_CallFunction.h"
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#include "K2Node_AddDelegate.h"
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#include "K2Node_AssignmentStatement.h"
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#include "K2Node_CreateDelegate.h"
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#include "K2Node_CustomEvent.h"
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#include "K2Node_IfThenElse.h"
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#include "K2Node_MacroInstance.h"
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#include "K2Node_Self.h"
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#include "K2Node_TemporaryVariable.h"
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#include "Kismet2/BlueprintEditorUtils.h"
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#include "KismetCompiler.h"
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#include "BlueprintNodeSpawner.h"
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#include "BlueprintActionDatabaseRegistrar.h"
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#define LOCTEXT_NAMESPACE "UK2Node_BaseAsyncTask"
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UK2Node_BaseAsyncTask::UK2Node_BaseAsyncTask(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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, ProxyFactoryFunctionName(NAME_None)
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, ProxyFactoryClass(NULL)
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, ProxyClass(NULL)
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, ProxyActivateFunctionName(NAME_None)
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{
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}
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FText UK2Node_BaseAsyncTask::GetTooltipText() const
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{
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const FString FunctionToolTipText = UK2Node_CallFunction::GetDefaultTooltipForFunction(GetFactoryFunction());
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return FText::FromString(FunctionToolTipText);
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}
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FText UK2Node_BaseAsyncTask::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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if (GetFactoryFunction() == nullptr)
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{
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return FText(LOCTEXT("UK2Node_BaseAsyncTaskGetNodeTitle", "Async Task: Missing Function"));
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}
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const FText FunctionToolTipText = UK2Node_CallFunction::GetUserFacingFunctionName(GetFactoryFunction());
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return FunctionToolTipText;
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}
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bool UK2Node_BaseAsyncTask::IsCompatibleWithGraph(const UEdGraph* TargetGraph) const
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{
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bool bIsCompatible = false;
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// Can only place events in ubergraphs and macros (other code will help prevent macros with latents from ending up in functions), and basicasync task creates an event node:
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EGraphType GraphType = TargetGraph->GetSchema()->GetGraphType(TargetGraph);
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if (GraphType == EGraphType::GT_Ubergraph || GraphType == EGraphType::GT_Macro)
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{
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bIsCompatible = true;
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}
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return bIsCompatible && Super::IsCompatibleWithGraph(TargetGraph);
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}
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void UK2Node_BaseAsyncTask::AllocateDefaultPins()
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{
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const UEdGraphSchema_K2* K2Schema = GetDefault<UEdGraphSchema_K2>();
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CreatePin(EGPD_Input, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_Execute);
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CreatePin(EGPD_Output, K2Schema->PC_Exec, TEXT(""), NULL, false, false, K2Schema->PN_Then);
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bool bExposeProxy = false;
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for (const UStruct* TestStruct = ProxyClass; TestStruct && !bExposeProxy; TestStruct = TestStruct->GetSuperStruct())
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{
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bExposeProxy = TestStruct->HasMetaData(TEXT("ExposedAsyncProxy"));
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}
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if (bExposeProxy)
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{
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CreatePin(EGPD_Output, K2Schema->PC_Object, TEXT(""), ProxyClass, false, false, FBaseAsyncTaskHelper::GetAsyncTaskProxyName());
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}
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UFunction* DelegateSignatureFunction = NULL;
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for (TFieldIterator<UProperty> PropertyIt(ProxyClass, EFieldIteratorFlags::ExcludeSuper); PropertyIt; ++PropertyIt)
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{
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if (UMulticastDelegateProperty* Property = Cast<UMulticastDelegateProperty>(*PropertyIt))
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{
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CreatePin(EGPD_Output, K2Schema->PC_Exec, TEXT(""), NULL, false, false, *Property->GetName());
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if (!DelegateSignatureFunction)
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{
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DelegateSignatureFunction = Property->SignatureFunction;
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}
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}
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}
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if (DelegateSignatureFunction)
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{
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for (TFieldIterator<UProperty> PropIt(DelegateSignatureFunction); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
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{
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UProperty* Param = *PropIt;
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const bool bIsFunctionInput = !Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm);
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if (bIsFunctionInput)
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{
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UEdGraphPin* Pin = CreatePin(EGPD_Output, TEXT(""), TEXT(""), NULL, false, false, Param->GetName());
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K2Schema->ConvertPropertyToPinType(Param, /*out*/ Pin->PinType);
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}
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}
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}
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bool bAllPinsGood = true;
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UFunction* Function = ProxyFactoryClass ? ProxyFactoryClass->FindFunctionByName(ProxyFactoryFunctionName) : nullptr;
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if (Function)
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{
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TSet<FString> PinsToHide;
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FBlueprintEditorUtils::GetHiddenPinsForFunction(GetGraph(), Function, PinsToHide);
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for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
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{
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UProperty* Param = *PropIt;
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const bool bIsFunctionInput = !Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm);
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if (!bIsFunctionInput)
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{
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// skip function output, it's internal node data
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continue;
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}
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const bool bIsRefParam = Param->HasAnyPropertyFlags(CPF_ReferenceParm) && bIsFunctionInput;
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UEdGraphPin* Pin = CreatePin(EGPD_Input, TEXT(""), TEXT(""), NULL, false, bIsRefParam, Param->GetName());
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const bool bPinGood = (Pin != NULL) && K2Schema->ConvertPropertyToPinType(Param, /*out*/ Pin->PinType);
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if (bPinGood)
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{
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//Flag pin as read only for const reference property
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Pin->bDefaultValueIsIgnored = Param->HasAllPropertyFlags(CPF_ConstParm | CPF_ReferenceParm) && (!Function->HasMetaData(FBlueprintMetadata::MD_AutoCreateRefTerm) || Pin->PinType.bIsArray);
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const bool bAdvancedPin = Param->HasAllPropertyFlags(CPF_AdvancedDisplay);
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Pin->bAdvancedView = bAdvancedPin;
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if(bAdvancedPin && (ENodeAdvancedPins::NoPins == AdvancedPinDisplay))
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{
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AdvancedPinDisplay = ENodeAdvancedPins::Hidden;
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}
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K2Schema->SetPinDefaultValue(Pin, Function, Param);
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if (PinsToHide.Contains(Pin->PinName))
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{
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Pin->bHidden = true;
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Pin->DefaultValue = TEXT("0");
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}
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}
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bAllPinsGood = bAllPinsGood && bPinGood;
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}
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}
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Super::AllocateDefaultPins();
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}
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const FString& UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::GetAsyncTaskProxyName()
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{
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static const FString Name(TEXT("AsyncTaskProxy"));
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return Name;
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}
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bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::ValidDataPin(const UEdGraphPin* Pin, EEdGraphPinDirection Direction, const UEdGraphSchema_K2* Schema)
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{
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check(Schema);
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const bool bValidDataPin = Pin
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&& (Pin->PinName != Schema->PN_Execute)
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&& (Pin->PinName != Schema->PN_Then)
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&& (Pin->PinType.PinCategory != Schema->PC_Exec);
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const bool bProperDirection = Pin && (Pin->Direction == Direction);
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return bValidDataPin && bProperDirection;
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}
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bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::CreateDelegateForNewFunction(UEdGraphPin* DelegateInputPin, FName FunctionName, UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerContext)
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{
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const UEdGraphSchema_K2* Schema = CompilerContext.GetSchema();
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check(DelegateInputPin && Schema && CurrentNode && SourceGraph && (FunctionName != NAME_None));
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bool bResult = true;
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// WORKAROUND, so we can create delegate from nonexistent function by avoiding check at expanding step
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// instead simply: Schema->TryCreateConnection(AddDelegateNode->GetDelegatePin(), CurrentCENode->FindPinChecked(UK2Node_CustomEvent::DelegateOutputName));
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UK2Node_Self* SelfNode = CompilerContext.SpawnIntermediateNode<UK2Node_Self>(CurrentNode, SourceGraph);
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SelfNode->AllocateDefaultPins();
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UK2Node_CreateDelegate* CreateDelegateNode = CompilerContext.SpawnIntermediateNode<UK2Node_CreateDelegate>(CurrentNode, SourceGraph);
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CreateDelegateNode->AllocateDefaultPins();
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bResult &= Schema->TryCreateConnection(DelegateInputPin, CreateDelegateNode->GetDelegateOutPin());
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bResult &= Schema->TryCreateConnection(SelfNode->FindPinChecked(Schema->PN_Self), CreateDelegateNode->GetObjectInPin());
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CreateDelegateNode->SetFunction(FunctionName);
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return bResult;
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}
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bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::CopyEventSignature(UK2Node_CustomEvent* CENode, UFunction* Function, const UEdGraphSchema_K2* Schema)
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{
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check(CENode && Function && Schema);
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bool bResult = true;
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for (TFieldIterator<UProperty> PropIt(Function); PropIt && (PropIt->PropertyFlags & CPF_Parm); ++PropIt)
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{
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const UProperty* Param = *PropIt;
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if (!Param->HasAnyPropertyFlags(CPF_OutParm) || Param->HasAnyPropertyFlags(CPF_ReferenceParm))
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{
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FEdGraphPinType PinType;
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bResult &= Schema->ConvertPropertyToPinType(Param, /*out*/ PinType);
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bResult &= (NULL != CENode->CreateUserDefinedPin(Param->GetName(), PinType, EGPD_Output));
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}
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}
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return bResult;
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}
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bool UK2Node_BaseAsyncTask::FBaseAsyncTaskHelper::HandleDelegateImplementation(
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UMulticastDelegateProperty* CurrentProperty, const TArray<FBaseAsyncTaskHelper::FOutputPinAndLocalVariable>& VariableOutputs,
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UEdGraphPin* ProxyObjectPin, UEdGraphPin*& InOutLastThenPin,
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UK2Node* CurrentNode, UEdGraph* SourceGraph, FKismetCompilerContext& CompilerContext)
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{
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bool bIsErrorFree = true;
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const UEdGraphSchema_K2* Schema = CompilerContext.GetSchema();
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check(CurrentProperty && ProxyObjectPin && InOutLastThenPin && CurrentNode && SourceGraph && Schema);
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UEdGraphPin* PinForCurrentDelegateProperty = CurrentNode->FindPin(CurrentProperty->GetName());
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if (!PinForCurrentDelegateProperty || (Schema->PC_Exec != PinForCurrentDelegateProperty->PinType.PinCategory))
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{
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FText ErrorMessage = FText::Format(LOCTEXT("WrongDelegateProperty", "BaseAsyncTask: Cannot find execution pin for delegate "), FText::FromString(CurrentProperty->GetName()));
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CompilerContext.MessageLog.Error(*ErrorMessage.ToString(), CurrentNode);
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return false;
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}
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UK2Node_CustomEvent* CurrentCENode = CompilerContext.SpawnIntermediateEventNode<UK2Node_CustomEvent>(CurrentNode, PinForCurrentDelegateProperty, SourceGraph);
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{
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UK2Node_AddDelegate* AddDelegateNode = CompilerContext.SpawnIntermediateNode<UK2Node_AddDelegate>(CurrentNode, SourceGraph);
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AddDelegateNode->SetFromProperty(CurrentProperty, false);
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AddDelegateNode->AllocateDefaultPins();
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bIsErrorFree &= Schema->TryCreateConnection(AddDelegateNode->FindPinChecked(Schema->PN_Self), ProxyObjectPin);
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bIsErrorFree &= Schema->TryCreateConnection(InOutLastThenPin, AddDelegateNode->FindPinChecked(Schema->PN_Execute));
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InOutLastThenPin = AddDelegateNode->FindPinChecked(Schema->PN_Then);
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CurrentCENode->CustomFunctionName = *FString::Printf(TEXT("%s_%s"), *CurrentProperty->GetName(), *CompilerContext.GetGuid(CurrentNode));
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CurrentCENode->AllocateDefaultPins();
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bIsErrorFree &= FBaseAsyncTaskHelper::CreateDelegateForNewFunction(AddDelegateNode->GetDelegatePin(), CurrentCENode->GetFunctionName(), CurrentNode, SourceGraph, CompilerContext);
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bIsErrorFree &= FBaseAsyncTaskHelper::CopyEventSignature(CurrentCENode, AddDelegateNode->GetDelegateSignature(), Schema);
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}
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UEdGraphPin* LastActivatedNodeThen = CurrentCENode->FindPinChecked(Schema->PN_Then);
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for (auto OutputPair : VariableOutputs) // CREATE CHAIN OF ASSIGMENTS
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{
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UEdGraphPin* PinWithData = CurrentCENode->FindPin(OutputPair.OutputPin->PinName);
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if (PinWithData == NULL)
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{
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/*FText ErrorMessage = FText::Format(LOCTEXT("MissingDataPin", "ICE: Pin @@ was expecting a data output pin named {0} on @@ (each delegate must have the same signature)"), FText::FromString(OutputPair.OutputPin->PinName));
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CompilerContext.MessageLog.Error(*ErrorMessage.ToString(), OutputPair.OutputPin, CurrentCENode);
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return false;*/
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continue;
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}
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UK2Node_AssignmentStatement* AssignNode = CompilerContext.SpawnIntermediateNode<UK2Node_AssignmentStatement>(CurrentNode, SourceGraph);
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AssignNode->AllocateDefaultPins();
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bIsErrorFree &= Schema->TryCreateConnection(LastActivatedNodeThen, AssignNode->GetExecPin());
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bIsErrorFree &= Schema->TryCreateConnection(OutputPair.TempVar->GetVariablePin(), AssignNode->GetVariablePin());
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AssignNode->NotifyPinConnectionListChanged(AssignNode->GetVariablePin());
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bIsErrorFree &= Schema->TryCreateConnection(AssignNode->GetValuePin(), PinWithData);
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AssignNode->NotifyPinConnectionListChanged(AssignNode->GetValuePin());
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LastActivatedNodeThen = AssignNode->GetThenPin();
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}
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bIsErrorFree &= CompilerContext.MovePinLinksToIntermediate(*PinForCurrentDelegateProperty, *LastActivatedNodeThen).CanSafeConnect();
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return bIsErrorFree;
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}
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void UK2Node_BaseAsyncTask::ExpandNode(class FKismetCompilerContext& CompilerContext, UEdGraph* SourceGraph)
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{
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Super::ExpandNode(CompilerContext, SourceGraph);
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const UEdGraphSchema_K2* Schema = CompilerContext.GetSchema();
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check(SourceGraph && Schema);
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bool bIsErrorFree = true;
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// Create a call to factory the proxy object
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UK2Node_CallFunction* const CallCreateProxyObjectNode = CompilerContext.SpawnIntermediateNode<UK2Node_CallFunction>(this, SourceGraph);
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CallCreateProxyObjectNode->FunctionReference.SetExternalMember(ProxyFactoryFunctionName, ProxyFactoryClass);
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CallCreateProxyObjectNode->AllocateDefaultPins();
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if (CallCreateProxyObjectNode->GetTargetFunction() == nullptr)
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{
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const FString ClassName = ProxyFactoryClass ? ProxyFactoryClass->GetName() : LOCTEXT("MissingClassString", "Unknown Class").ToString();
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const FString RawMessage = LOCTEXT("AsyncTaskError", "BaseAsyncTask: Missing function %s from class %s for async task @@").ToString();
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const FString FormattedMessage = FString::Printf(*RawMessage, *ProxyFactoryFunctionName.GetPlainNameString(), *ClassName);
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CompilerContext.MessageLog.Error(*FormattedMessage, this);
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return;
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}
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bIsErrorFree &= CompilerContext.MovePinLinksToIntermediate(*FindPinChecked(Schema->PN_Execute), *CallCreateProxyObjectNode->FindPinChecked(Schema->PN_Execute)).CanSafeConnect();
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for (auto CurrentPin : Pins)
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{
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if (FBaseAsyncTaskHelper::ValidDataPin(CurrentPin, EGPD_Input, Schema))
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{
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UEdGraphPin* DestPin = CallCreateProxyObjectNode->FindPin(CurrentPin->PinName); // match function inputs, to pass data to function from CallFunction node
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bIsErrorFree &= DestPin && CompilerContext.MovePinLinksToIntermediate(*CurrentPin, *DestPin).CanSafeConnect();
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}
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}
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UEdGraphPin* const ProxyObjectPin = CallCreateProxyObjectNode->GetReturnValuePin();
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check(ProxyObjectPin);
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UEdGraphPin* OutputAsyncTaskProxy = FindPin(FBaseAsyncTaskHelper::GetAsyncTaskProxyName());
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bIsErrorFree &= !OutputAsyncTaskProxy || CompilerContext.MovePinLinksToIntermediate(*OutputAsyncTaskProxy, *ProxyObjectPin).CanSafeConnect();
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// GATHER OUTPUT PARAMETERS AND PAIR THEM WITH LOCAL VARIABLES
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TArray<FBaseAsyncTaskHelper::FOutputPinAndLocalVariable> VariableOutputs;
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for (auto CurrentPin : Pins)
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{
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if ((OutputAsyncTaskProxy != CurrentPin) && FBaseAsyncTaskHelper::ValidDataPin(CurrentPin, EGPD_Output, Schema))
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{
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const FEdGraphPinType& PinType = CurrentPin->PinType;
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UK2Node_TemporaryVariable* TempVarOutput = CompilerContext.SpawnInternalVariable(
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this, PinType.PinCategory, PinType.PinSubCategory, PinType.PinSubCategoryObject.Get(), PinType.bIsArray);
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bIsErrorFree &= TempVarOutput->GetVariablePin() && CompilerContext.MovePinLinksToIntermediate(*CurrentPin, *TempVarOutput->GetVariablePin()).CanSafeConnect();
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VariableOutputs.Add(FBaseAsyncTaskHelper::FOutputPinAndLocalVariable(CurrentPin, TempVarOutput));
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}
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}
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// FOR EACH DELEGATE DEFINE EVENT, CONNECT IT TO DELEGATE AND IMPLEMENT A CHAIN OF ASSIGMENTS
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UEdGraphPin* LastThenPin = CallCreateProxyObjectNode->FindPinChecked(Schema->PN_Then);
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UK2Node_CallFunction* IsValidFuncNode = CompilerContext.SpawnIntermediateNode<UK2Node_CallFunction>(this, SourceGraph);
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const FName IsValidFuncName = GET_FUNCTION_NAME_CHECKED(UKismetSystemLibrary, IsValid);
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IsValidFuncNode->FunctionReference.SetExternalMember(IsValidFuncName, UKismetSystemLibrary::StaticClass());
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IsValidFuncNode->AllocateDefaultPins();
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UEdGraphPin* IsValidInputPin = IsValidFuncNode->FindPinChecked(TEXT("Object"));
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bIsErrorFree &= Schema->TryCreateConnection(ProxyObjectPin, IsValidInputPin);
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UK2Node_IfThenElse* ValidateProxyNode = CompilerContext.SpawnIntermediateNode<UK2Node_IfThenElse>(this, SourceGraph);
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ValidateProxyNode->AllocateDefaultPins();
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bIsErrorFree &= Schema->TryCreateConnection(IsValidFuncNode->GetReturnValuePin(), ValidateProxyNode->GetConditionPin());
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bIsErrorFree &= Schema->TryCreateConnection(LastThenPin, ValidateProxyNode->GetExecPin());
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LastThenPin = ValidateProxyNode->GetThenPin();
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for (TFieldIterator<UMulticastDelegateProperty> PropertyIt(ProxyClass, EFieldIteratorFlags::ExcludeSuper); PropertyIt && bIsErrorFree; ++PropertyIt)
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{
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bIsErrorFree &= FBaseAsyncTaskHelper::HandleDelegateImplementation(*PropertyIt, VariableOutputs, ProxyObjectPin, LastThenPin, this, SourceGraph, CompilerContext);
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}
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if (CallCreateProxyObjectNode->FindPinChecked(Schema->PN_Then) == LastThenPin)
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{
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CompilerContext.MessageLog.Error(*LOCTEXT("MissingDelegateProperties", "BaseAsyncTask: Proxy has no delegates defined. @@").ToString(), this);
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return;
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}
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// Create a call to activate the proxy object if necessary
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if (ProxyActivateFunctionName != NAME_None)
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{
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UK2Node_CallFunction* const CallActivateProxyObjectNode = CompilerContext.SpawnIntermediateNode<UK2Node_CallFunction>(this, SourceGraph);
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CallActivateProxyObjectNode->FunctionReference.SetExternalMember(ProxyActivateFunctionName, ProxyClass);
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CallActivateProxyObjectNode->AllocateDefaultPins();
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// Hook up the self connection
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UEdGraphPin* ActivateCallSelfPin = Schema->FindSelfPin(*CallActivateProxyObjectNode, EGPD_Input);
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check(ActivateCallSelfPin);
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bIsErrorFree &= Schema->TryCreateConnection(ProxyObjectPin, ActivateCallSelfPin);
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// Hook the activate node up in the exec chain
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UEdGraphPin* ActivateExecPin = CallActivateProxyObjectNode->FindPinChecked(Schema->PN_Execute);
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UEdGraphPin* ActivateThenPin = CallActivateProxyObjectNode->FindPinChecked(Schema->PN_Then);
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bIsErrorFree &= Schema->TryCreateConnection(LastThenPin, ActivateExecPin);
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LastThenPin = ActivateThenPin;
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}
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// Move the connections from the original node then pin to the last internal then pin
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bIsErrorFree &= CompilerContext.MovePinLinksToIntermediate(*FindPinChecked(Schema->PN_Then), *LastThenPin).CanSafeConnect();
|
|
bIsErrorFree &= CompilerContext.CopyPinLinksToIntermediate(*LastThenPin, *ValidateProxyNode->GetElsePin()).CanSafeConnect();
|
|
|
|
if (!bIsErrorFree)
|
|
{
|
|
CompilerContext.MessageLog.Error(*LOCTEXT("InternalConnectionError", "BaseAsyncTask: Internal connection error. @@").ToString(), this);
|
|
}
|
|
|
|
// Make sure we caught everything
|
|
BreakAllNodeLinks();
|
|
}
|
|
|
|
bool UK2Node_BaseAsyncTask::HasExternalDependencies(TArray<class UStruct*>* OptionalOutput) const
|
|
{
|
|
const UBlueprint* SourceBlueprint = GetBlueprint();
|
|
|
|
const bool bProxyFactoryResult = (ProxyFactoryClass != NULL) && (ProxyFactoryClass->ClassGeneratedBy != SourceBlueprint);
|
|
if (bProxyFactoryResult && OptionalOutput)
|
|
{
|
|
OptionalOutput->AddUnique(ProxyFactoryClass);
|
|
}
|
|
|
|
const bool bProxyResult = (ProxyClass != NULL) && (ProxyClass->ClassGeneratedBy != SourceBlueprint);
|
|
if (bProxyResult && OptionalOutput)
|
|
{
|
|
OptionalOutput->AddUnique(ProxyClass);
|
|
}
|
|
|
|
const bool bSuperResult = Super::HasExternalDependencies(OptionalOutput);
|
|
return bProxyFactoryResult || bProxyResult || bSuperResult;
|
|
}
|
|
|
|
FName UK2Node_BaseAsyncTask::GetCornerIcon() const
|
|
{
|
|
return TEXT("Graph.Latent.LatentIcon");
|
|
}
|
|
|
|
FText UK2Node_BaseAsyncTask::GetMenuCategory() const
|
|
{
|
|
UFunction* TargetFunction = GetFactoryFunction();
|
|
return UK2Node_CallFunction::GetDefaultCategoryForFunction(TargetFunction, FText::GetEmpty());
|
|
}
|
|
|
|
void UK2Node_BaseAsyncTask::GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const
|
|
{
|
|
// actions get registered under specific object-keys; the idea is that
|
|
// actions might have to be updated (or deleted) if their object-key is
|
|
// mutated (or removed)... here we use the node's class (so if the node
|
|
// type disappears, then the action should go with it)
|
|
UClass* ActionKey = GetClass();
|
|
// to keep from needlessly instantiating a UBlueprintNodeSpawner, first
|
|
// check to make sure that the registrar is looking for actions of this type
|
|
// (could be regenerating actions for a specific asset, and therefore the
|
|
// registrar would only accept actions corresponding to that asset)
|
|
if (ActionRegistrar.IsOpenForRegistration(ActionKey))
|
|
{
|
|
UBlueprintNodeSpawner* NodeSpawner = UBlueprintNodeSpawner::Create(GetClass());
|
|
check(NodeSpawner != nullptr);
|
|
|
|
ActionRegistrar.AddBlueprintAction(ActionKey, NodeSpawner);
|
|
}
|
|
}
|
|
|
|
UFunction* UK2Node_BaseAsyncTask::GetFactoryFunction() const
|
|
{
|
|
if (ProxyFactoryClass == nullptr)
|
|
{
|
|
UE_LOG(LogBlueprint, Error, TEXT("ProxyFactoryClass null in %s. Was a class deleted or saved on a non promoted build?"), *GetFullName());
|
|
return nullptr;
|
|
}
|
|
|
|
UFunction* FactoryFunction = ProxyFactoryClass->FindFunctionByName(ProxyFactoryFunctionName);
|
|
check(FactoryFunction);
|
|
return FactoryFunction;
|
|
}
|
|
|
|
void UK2Node_BaseAsyncTask::ValidateNodeDuringCompilation(class FCompilerResultsLog& MessageLog) const
|
|
{
|
|
UEdGraphSchema_K2 const* K2Schema = GetDefault<UEdGraphSchema_K2>();
|
|
|
|
if(UObject const* SourceObject = MessageLog.FindSourceObject(this))
|
|
{
|
|
// Lets check if it's a result of macro expansion, to give a helpful error
|
|
if(UK2Node_MacroInstance const* MacroInstance = Cast<UK2Node_MacroInstance>(SourceObject))
|
|
{
|
|
// Since it's not possible to check the graph's type, just check if this is a ubergraph using the schema's name for it
|
|
if(!(GetGraph()->HasAnyFlags(RF_Transient) && GetGraph()->GetName().StartsWith(K2Schema->FN_ExecuteUbergraphBase.ToString())))
|
|
{
|
|
MessageLog.Error(*LOCTEXT("AsyncTaskInFunctionFromMacro", "@@ is being used in Function '@@' resulting from expansion of Macro '@@'").ToString(), this, GetGraph(), MacroInstance);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
TMap<FString, FAsyncTaskPinRedirectMapInfo> UK2Node_BaseAsyncTask::AsyncTaskPinRedirectMap;
|
|
bool UK2Node_BaseAsyncTask::bAsyncTaskPinRedirectMapInitialized = false;
|
|
|
|
UK2Node::ERedirectType UK2Node_BaseAsyncTask::DoPinsMatchForReconstruction(const UEdGraphPin* NewPin, int32 NewPinIndex, const UEdGraphPin* OldPin, int32 OldPinIndex) const
|
|
{
|
|
if (GConfig && ProxyClass)
|
|
{
|
|
// Initialize remap table from INI
|
|
if (!bAsyncTaskPinRedirectMapInitialized)
|
|
{
|
|
bAsyncTaskPinRedirectMapInitialized = true;
|
|
FConfigSection* PackageRedirects = GConfig->GetSectionPrivate(TEXT("/Script/Engine.Engine"), false, true, GEngineIni);
|
|
for (FConfigSection::TIterator It(*PackageRedirects); It; ++It)
|
|
{
|
|
if (It.Key() == TEXT("K2AsyncTaskPinRedirects"))
|
|
{
|
|
FString ProxyClassString;
|
|
FString OldPinString;
|
|
FString NewPinString;
|
|
|
|
FParse::Value(*It.Value().GetValue(), TEXT("ProxyClassName="), ProxyClassString);
|
|
FParse::Value(*It.Value().GetValue(), TEXT("OldPinName="), OldPinString);
|
|
FParse::Value(*It.Value().GetValue(), TEXT("NewPinName="), NewPinString);
|
|
|
|
UClass* RedirectProxyClass = FindObject<UClass>(ANY_PACKAGE, *ProxyClassString);
|
|
if (RedirectProxyClass)
|
|
{
|
|
FAsyncTaskPinRedirectMapInfo& PinRedirectInfo = AsyncTaskPinRedirectMap.FindOrAdd(OldPinString);
|
|
TArray<UClass*>& ProxyClassArray = PinRedirectInfo.OldPinToProxyClassMap.FindOrAdd(NewPinString);
|
|
ProxyClassArray.AddUnique(RedirectProxyClass);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// See if these pins need to be remapped.
|
|
if (FAsyncTaskPinRedirectMapInfo* PinRedirectInfo = AsyncTaskPinRedirectMap.Find(OldPin->PinName))
|
|
{
|
|
if (TArray<UClass*>* ProxyClassArray = PinRedirectInfo->OldPinToProxyClassMap.Find(NewPin->PinName))
|
|
{
|
|
for (UClass* RedirectedProxyClass : *ProxyClassArray)
|
|
{
|
|
if (ProxyClass->IsChildOf(RedirectedProxyClass))
|
|
{
|
|
return UK2Node::ERedirectType_Name;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return Super::DoPinsMatchForReconstruction(NewPin, NewPinIndex, OldPin, OldPinIndex);
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE
|