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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4b8dec978fa6aa2c7dfb5cd8d5dcf11628c50dfc
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
History
tim smith d98aa77cc7 Fixed issue where invalid code would be generated if all FieldNotify properties in class were marked as editor only data.
#rb self

[CL 26411808 by tim smith in ue5-main branch]
2023-07-17 14:01:09 -04:00
..
Exporters
Fixed issue where invalid code would be generated if all FieldNotify properties in class were marked as editor only data.
2023-07-17 14:01:09 -04:00
Parsers
RigVM: Predicates Core
2023-05-19 06:16:13 -04:00
Specifiers
[UHT] Added "Auto" as a Getter specifier option that generates Get boilerplate func
2023-06-07 21:11:52 -04:00
Tables
…
Tokenizer
Enhance C#/C++ UHT to be able to parse more C++ attributes.
2023-05-11 12:47:14 -04:00
Types
Allow _DEPRECATED properties in sparse class data to not be marked as VisibleDefaultsOnly or EditDefaultsOnly
2023-06-30 13:25:18 -04:00
Utils
Fixed issue where if export code threw an exception, the build will not display the error message or fail the build.
2023-07-17 13:53:22 -04:00
.editorconfig
…
EpicGames.UHT.csproj
Fix UBT/UAT building on Windows ARM64.
2023-05-31 10:31:38 -04:00
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