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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4b8dec978fa6aa2c7dfb5cd8d5dcf11628c50dfc
UnrealEngineUWP/Engine/Source/Developer/VulkanShaderFormat/Private
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jeannoe morissette 28b4d2dc2a VulkanRHI: VKRT WIP: Add SystemParameters as shader_record to all ray tracing shaders.
#rb Aleksander.Netzel
#jira UE-171798
#rnx

[CL 26355446 by jeannoe morissette in ue5-main branch]
2023-06-30 16:53:02 -04:00
..
GLSLOptimizer.tps
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VulkanBackend.cpp
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VulkanBackend.h
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VulkanGlslangBridge.cpp
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VulkanShaderCompiler.cpp
VulkanRHI: VKRT WIP: Add SystemParameters as shader_record to all ray tracing shaders.
2023-06-30 16:53:02 -04:00
VulkanShaderFormat.cpp
Removing the cvar lookup string for shader dead code removal in all shader formats. This cvar can't be loaded on SCW startup so it was causing a hash mismatch.
2023-05-22 16:57:05 -04:00
VulkanShaderFormat.h
…
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