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4b5e9bf2708b0effc9fd52600d35ae612d37489d
UnrealEngineUWP
/
Engine
/
Source
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Programs
/
AutomationTool
/
Scripts
History
Ben Marsh
4b5e9bf270
Fix missing templates in installed builds
...
[CL 2524557 by Ben Marsh in Main branch]
2015-04-24 12:56:26 -04:00
..
Properties
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AnalyzeThirdPartyLibs.Automation.cs
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ArchiveCommand.Automation.cs
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AutomationScripts.Automation.csproj
Add Rocket to CIS. Publishing/chunking nodes only happen after labeling a promoted build, all other steps happen before.
2015-03-27 08:02:21 -04:00
BlameKeyword.Automation.cs
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BuildCommonTools.Automation.cs
Allow for case-insensitive platform names on command line to BuildCommonTools.
2015-03-27 08:45:02 -04:00
BuildCookRun.Automation.cs
Removed unnecessary code forcing Rocket build to use Development now that DebugGame is an option. Opted to retain the same intermediate folder naming though as these are technically always development.
2015-03-09 07:59:37 -04:00
BuildDocumentation.Automation.cs
Increase frequency for documentation tools; we don't need them in the promotable.
2015-04-17 09:41:53 -04:00
BuildProjectCommand.Automation.cs
content-only tool chain changes
2015-02-27 16:10:22 -05:00
BuildThirdPartyLibs.Automation.cs
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CodeSurgery.Automation.cs
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CookCommand.Automation.cs
Added error for when engine content is access by dlc at cook time.
2015-04-20 11:15:20 -04:00
CopyBuildToStagingDirectory.Automation.cs
- Handle argv vs UE4CommandLine.txt conflicts by skipping over multiple .uproject tokens [UE-14121]
2015-04-22 13:05:07 -04:00
DeployCommand.Automation.cs
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FixupRedirects.Automation.cs
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GenerateDSYM.Automation.cs
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GUBP.Automation.cs
Add separate nodes for stripping each target, so they can run in the same ASG instead of waiting for a gather step at the end (which causes particular contention for different source platforms).
2015-04-23 18:13:08 -04:00
IPhonePackager.Automation.cs
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LauncherLocalization.Automation.cs
Updated our OneSky thirdparty library to cease using CultureInfo to store locale names, which had lead us to collapse zh-CN and zh-Hans-CN locales due to limitations in what culture codes were considered valid by CultureInfo.
2015-02-20 15:39:32 -05:00
ListMobileDevices.Automation.cs
creates ListMobileDevices automation script to assist automated mobile deployments
2015-01-07 16:45:01 -05:00
Localisation.Automation.cs
PO files downloaded from OneSky are now backed up and submitted to P4. This will create a submission history in P4 such that we can more easily track down anomalies related to OneSky in our localization pipeline.
2015-04-03 13:53:02 -04:00
MegaXGE.Automation.cs
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PackageCommand.Automation.cs
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RocketBuild.Automation.cs
Fix missing templates in installed builds
2015-04-24 12:56:26 -04:00
RunProjectCommand.Automation.cs
Merging from John Barrett:
2015-01-20 10:51:59 -05:00
Tests.Automation.cs
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TestSnippet.Automation.cs
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UE4BuildUtils.cs
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UnrealSync.Automation.cs
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UpdateLocalVersion.Automation.cs
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XGE_UBT_Profile.xml
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