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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4b3abb408966dceeec3fcdbf3112757fe961a4a7
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryProcessing/Source
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Jimmy Andrews 4b3abb4089 consistent UV scaling settings for Add Primitive and Draw Polygon tools
#rb none
#rnx

[CL 8787268 by Jimmy Andrews in Dev-Editor branch]
2019-09-17 19:54:53 -04:00
..
DynamicMesh
consistent UV scaling settings for Add Primitive and Draw Polygon tools
2019-09-17 19:54:53 -04:00
GeometricObjects
Edit Mesh Polygons improvements + add FIndexFlagSet to make performance more tolerable for large meshes
2019-09-16 20:52:45 -04:00
GeometryAlgorithms
Fix static analysis error in GteUtil.h: missing header guard
2019-09-16 12:27:45 -04:00
MeshConversion
polyedit settings to change polygon boundaries; initial version, needs threading fix + revisit of undo/redo behavior
2019-09-16 03:53:07 -04:00
MeshSolverUtilities
Geometry Processing: Removing some timing code from of the Laplacian utilities.
2019-09-12 09:02:15 -04:00
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