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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4b23e567b4e36701378d8fdb88015efdcd466aea
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private
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serge bernier 7a1e34de48 Compile fix (in UE4Editor non unity Win64)
#ROBOMERGE-SOURCE: CL 8759920 via CL 8785368
#ROBOMERGE-BOT: (v422-8689730)

[CL 8794443 by serge bernier in Main branch]
2019-09-17 21:32:36 -04:00
..
IPlatformFilePak.cpp
Compile fix (in UE4Editor non unity Win64)
2019-09-17 21:32:36 -04:00
SignedArchiveReader.cpp
Minor off-by-one correction to chunk hash failure warning message
2019-04-26 22:42:29 -04:00
SignedArchiveReader.h
Centralize the loading of pak signature data so that the same object can be reused between the SignedArchiveReader and FPakPrecacher implementations. Stops the same data being loaded and verified twice
2019-04-23 18:56:29 -04:00
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