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UnrealEngineUWP
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4b23e567b4e36701378d8fdb88015efdcd466aea
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GameplayMediaEncoder
History
Andriy Tylychko
0a44d11072
removed all
FThread
definitions scattered around as it's now part of Core and was causing "already defined" error on Xbox
...
#rb rui.figueira #jira FORT-210349 [CL 8820158 by Andriy Tylychko in Main branch]
2019-09-18 10:59:17 -04:00
..
Private
removed all
FThread
definitions scattered around as it's now part of Core and was causing "already defined" error on Xbox
2019-09-18 10:59:17 -04:00
Public
Fixed audio distortion when recording gameplay with GameplayMediaEncoder. It was caused by loud sounds wrapping around.
2019-09-17 07:30:41 -04:00
GameplayMediaEncoder.Build.cs
Updated module build configurations to follow our updated guidelines on using a library, you should always specify the full path to the library if you know it (in PublicAdditionalLibraries). This allows UBT to do up to date checking of the module and is faster.
2019-08-09 03:48:12 -04:00