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UnrealEngineUWP
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4b23e567b4e36701378d8fdb88015efdcd466aea
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
AssetRegistry
History
Chris Gagnon
211b835c0c
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none [CL 9116570 by Chris Gagnon in Dev-Editor branch]
2019-09-25 19:56:41 -04:00
..
Private
After a new asset registry is merged into an existing one, fire all the new assets through the AssetAdded delegate so that any registered systems can pick them up and use them (specifically the localization system in this case)
2019-09-22 12:55:53 -04:00
Public
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-09-25 19:56:41 -04:00
AssetRegistry.Build.cs
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00