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UnrealEngineUWP
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4b23e567b4e36701378d8fdb88015efdcd466aea
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
GameplayDebugger
/
Private
History
Chris Gagnon
211b835c0c
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none [CL 9116570 by Chris Gagnon in Dev-Editor branch]
2019-09-25 19:56:41 -04:00
..
Editor
Migrate ILevelViewport in LevelEditor to IAssetViewport in UnrealEd.
2019-09-25 13:54:07 -04:00
GameplayDebuggerAddonBase.cpp
…
GameplayDebuggerAddonManager.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-06-04 15:16:30 -04:00
GameplayDebuggerAddonManager.h
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GameplayDebuggerCategory.cpp
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GameplayDebuggerCategoryReplicator.cpp
CIS fix
2019-09-12 14:21:44 -04:00
GameplayDebuggerCompat.h
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GameplayDebuggerConfig.cpp
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GameplayDebuggerExtension_HUD.cpp
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GameplayDebuggerExtension_HUD.h
…
GameplayDebuggerExtension_Spectator.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL 7473521
2019-07-24 15:05:52 -04:00
GameplayDebuggerExtension_Spectator.h
…
GameplayDebuggerExtension.cpp
…
GameplayDebuggerLocalController.cpp
Added a piece of information to GameplayDebugger that allows syncing it to specific VisLogger recording file (if recoding-to-file is in progress).
2019-09-12 13:54:39 -04:00
GameplayDebuggerModule.cpp
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GameplayDebuggerPlayerManager.cpp
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GameplayDebuggerRenderingComponent.cpp
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GameplayDebuggerTypes.cpp
…