Template sequences are sequences that are bound to a single asset archetype or class.They can then either be played as a clip on normal level sequence binding (possessable or spawnable), or played "standalone", in which case the template sequence will played on a spawned object, or on an object provided as a binding override in Blueprint.
#rb max.chen, andrew.rodham, matt.hoffman
[CL 9119375 by ludovic chabant in Dev-Editor branch]