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UnrealEngineUWP
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4b1da3673024aa8d247f2495d2b43e08cb1f7995
UnrealEngineUWP
/
Engine
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Ryan Vance
4b1da36730
Simple clean up
...
#rb trivial [CL 15243405 by Ryan Vance in ue5-main branch]
2021-01-28 13:35:53 -04:00
..
Binaries
Vulkan sdk upgrade from 1.2.148.2 to 1.2.162.0
2021-01-28 13:33:58 -04:00
Build
Vulkan sdk upgrade from 1.2.148.2 to 1.2.162.0
2021-01-28 13:33:58 -04:00
Config
Adding ERHIFeatureLevel::SM6 and SP_PCD3D_SM6. Initially, both are disabled by default. The shader model is enabled with r.D3D12.AllowShaderModel6 and the feature level is only used when the shader model is enabled and the PC runtime supports 12_1 and SM6.5. The idea here is to raise these requirements to 12_2 and SM6.6 when those come online.
2021-01-27 16:08:00 -04:00
Documentation
…
Extras
Adding libimobiledevice-vs source
2021-01-26 09:55:22 -04:00
Plugins
MeshModelingTools: SpaceDeform Tool improvements. Fixed modifier intensity and active range errors in bend operation, added normal normalization in flare op, made parameters be operation-specific, added nonuniform flaring and "smooth ends" option to flare op, added a "shift to center" button, added transparent original mesh view, added alignment of gizmo and intervals to world, added "lock bottom" option to twist and bend operations, added line visualization to bend operation, added option for ctrl click to not use the normal.
2021-01-28 13:06:33 -04:00
Programs
Update UE5 Main UGS Banner
2021-01-27 21:32:50 -04:00
Shaders
Fix strata classification mask
2021-01-28 13:20:49 -04:00
Source
Simple clean up
2021-01-28 13:35:53 -04:00