Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore
phil popp 4a92191e2d Multichannel Metasound Source
- Moving Frontend UObject registration logic to FMetasoundUObjectRegistry
- Allow FMetasoundAssetBase to support multiple FMetasoundArchetypes
- Adding graph synchronization between UEdGraph and FMetasoundDocument
- Added TAssetPtr<> for tracking validity of objects that cannot be wrapped in a smart pointer.
- Added support for mono and stereo to UMetasoundSource
- Added tools for comparing FMetasoundARchetypes.
- Added LogMetasound

#rb Max.Hayes
#jira UEAU-487

[CL 14919511 by phil popp in ue5-main branch]
2020-12-14 15:48:27 -04:00
..
2020-12-14 15:48:27 -04:00
2020-12-14 15:48:27 -04:00
2020-08-13 19:07:41 -04:00