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- Rename project setting bEnablePhysicsResimulation to bEnablePhysicsHistoryCapture - Rename project setting ResimulationErrorThreshold to ResimulationErrorPositionThreshold and move to Project Settings -> Physics -> Replication -> Physics Prediction -> Resimulation Replication Settings - Implement project settings for enabling and threshold value for triggering resimulation from XRVW, also implement API to get those settings on the physics thread. - Implemented per actor overrides for new settings via NetworkPhysicsSettingsComponent - Logic to compare thresholds and trigger reism in PhysicsReplication.cpp and RewindData.cpp - Stopped caching target states from the server in rewind data if we have not yet setup the physics tick offset over the network #rb tom.waterson, bill.henderson [CL 36226260 by markus boberg in 5.5 branch]