Files
UnrealEngineUWP/Engine/Source/Programs
tim smith 49998dfeff Fixing some UHT code generation issues to reduce obj size.
1) Functions added for LiveCoding have been removed and the data is now just a static.
2) Consolidated defered registration into a single routine.  This includes CppStructOps registration where every routine was over 100 bytes in length.
3) Removed the extra argument in function registration to avoid 7 bytes on windows
4) Fixed a typo in a macro name.

#b none
#rnx

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17490728 via CL 17490835 via CL 17490836 via CL 17490837 via CL 17490838
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v870-17433530)

[CL 17490842 by tim smith in ue5-main branch]
2021-09-13 07:48:34 -04:00
..
2021-09-09 06:23:37 -04:00