Files
UnrealEngineUWP/Engine/Source/Runtime/SignalProcessing
aaron mcleran 79e90ca0a0 Adding ability for procedural audio to use a u-object generator class.
All synths will eventually be implemented using this API.

Change also has a test synth that exercises code that is a hello-world style "tone generator".

#rb Ethan.Geller, Phil.Popp
#

#ROBOMERGE-OWNER: aaron.mcleran
#ROBOMERGE-AUTHOR: aaron.mcleran
#ROBOMERGE-SOURCE: CL 12996583 via CL 12996736 via CL 12996749
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12996768 by aaron mcleran in Main branch]
2020-04-23 01:02:01 -04:00
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