Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public/ProfilingDebugging
michael sartain 24658e3f19 Clamp GpuProfilerEvent times to valid values plus remove unused variables
SanitizeEventTree was not clamping start times to be >= to previous root start times, so
we were hitting asserts in TraverseEventTree() for:

    lastStartTime >= GpuProfilerEvents[Root].GetStartResultMicroseconds()

This CL should sanitize all start/end time values

#jira UE-89825
#rb Yujiang.Wang, Arciel.Rekman
[FYI] Brandon.Schaefer

#ROBOMERGE-SOURCE: CL 12142863 in //UE4/Release-4.25/... via CL 12142872
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v659-12123632)

[CL 12142890 by michael sartain in Main branch]
2020-03-11 18:08:11 -04:00
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