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UnrealEngineUWP
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4976868f6c11ba767b7022e65b1e691655f3fb8a
UnrealEngineUWP
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Engine
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Source
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Runtime
/
NavigationSystem
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Private
History
Arne Schober
ee6d0ecb20
M - More renameing the Octree to Octree2 in preparation to add a deprecation for the original class
...
#RB [CL 12972489 by Arne Schober in Main branch]
2020-04-21 23:23:12 -04:00
..
NavAreas
Fix for UE-90683: You can no longer delete conflicting variables
2020-03-15 10:33:45 -04:00
NavFilters
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NavGraph
Work to Deprecate IsNavigationBuildInProgress(bool) and IsBuildInProgress(bool). These functions behave inconsistently between different navmesh build types and were causing issues. Not only that but their default params were set opposite ways (true / false).
2020-03-11 13:01:04 -04:00
NavMesh
FNEM - Compile fix after merge
2020-04-15 11:31:23 -04:00
AbstractNavData.cpp
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NavCollision.cpp
Fix mesh loading dependency for static mesh using a ComplexCollisionMesh
2020-03-30 12:13:33 -04:00
NavigationData.cpp
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NavigationDataHandler.cpp
M - More renameing the Octree to Octree2 in preparation to add a deprecation for the original class
2020-04-21 23:23:12 -04:00
NavigationDirtyAreasController.cpp
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NavigationInterfaces.cpp
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NavigationInvokerComponent.cpp
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NavigationOctree.cpp
M - More renameing the Octree to Octree2 in preparation to add a deprecation for the original class
2020-04-21 23:23:12 -04:00
NavigationOctreeController.cpp
M - More renameing the Octree to Octree2 in preparation to add a deprecation for the original class
2020-04-21 23:23:12 -04:00
NavigationPath.cpp
…
NavigationSystem.cpp
M - More renameing the Octree to Octree2 in preparation to add a deprecation for the original class
2020-04-21 23:23:12 -04:00
NavigationSystemModule.cpp
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NavigationSystemTypes.cpp
Remove PhysX module when using Chaos, Guard PhysX code in PHYSICS_INTERFACE_PHYSX so Chaos compiles without it.
2020-03-03 17:06:00 -05:00
NavigationTestingActor.cpp
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NavLinkComponent.cpp
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NavLinkCustomComponent.cpp
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NavLinkRenderingComponent.cpp
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NavModifierComponent.cpp
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NavModifierVolume.cpp
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NavRelevantComponent.cpp
[UNavRelevantComponent] Fixed some calls to GetNavigationParent made before the cache initialization since this might result in improper registration in the NavOctree. Also added error reporting to detect those cases in the future.
2020-03-23 11:01:34 -04:00
NavSystemConfigOverride.cpp
[NavSystemConfigOverride] Moved the config setup from PostLoad to PostRegisterAllComponents/PostUnregisterAllComponents for Editor worlds to cleanup a dependency in the WorldSettings. This solves a problem where a level could not be removed and was causing a Fatal Error. Override will not be applied during cooking to avoid creating navigation system.
2020-04-14 13:32:55 -04:00