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4976868f6c11ba767b7022e65b1e691655f3fb8a
UnrealEngineUWP/Engine/Source/Runtime/MovieSceneCapture/Private
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max chen b76da988fd Movie Scene Capture: Add -PostProcessingMaterial commandline argument
#rb matt.hoffman
#jira none

#ROBOMERGE-SOURCE: CL 11636059 in //UE4/Release-4.25/... via CL 11636063
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v655-11596533)

[CL 11636099 by max chen in Main branch]
2020-02-26 12:51:12 -05:00
..
ActiveMovieSceneCaptures.cpp
…
ActiveMovieSceneCaptures.h
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CompositionGraphCaptureProtocol.cpp
Movie Scene Capture: Add -PostProcessingMaterial commandline argument
2020-02-26 12:51:12 -05:00
FrameGrabber.cpp
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
FrameGrabberProtocol.cpp
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ImageSequenceProtocol.cpp
…
LevelCapture.cpp
…
MovieSceneCapture.cpp
Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
2020-01-27 20:11:15 -05:00
MovieSceneCaptureEnvironment.cpp
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MovieSceneCaptureModule.cpp
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MovieSceneCaptureProtocolBase.cpp
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UserDefinedCaptureProtocol.cpp
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VideoCaptureProtocol.cpp
…
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