Files
UnrealEngineUWP/Engine/Source/Runtime/MRMesh
steve smith 59b97b5bd8 Merge from Partner-MagicLeap-Staging: Workaround fix MRMesh flickering on Vk desktop renderer. The true cause of this issue is ultimately somewhere deeper.
To fix this, at least for now, enable mesh occlusion when the MRMesh is connected to the MagicLeapTrackerComponent. Since this happens after the MRMeshProxy is created, modify SetEnableMeshOcclusion so that is updates the proxy's value as well.
#jira UE-89354
#rb jeff.fisher steve.smith

#ROBOMERGE-SOURCE: CL 11588604 in //UE4/Release-4.25/... via CL 11588606
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)

[CL 11588611 by steve smith in Main branch]
2020-02-24 12:24:08 -05:00
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