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4976868f6c11ba767b7022e65b1e691655f3fb8a
UnrealEngineUWP/Engine/Source/Runtime/Experimental/InteractiveToolsFramework
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ryan schmidt e7f3baf1ca Edigrate Dev-Editor updates to InteractiveToolsFramework, GeometryProcessing, MeshModelingToolset, and ModelingTools Editor Mode Plugins. Update a few files in new MeshPaint Plugin for UInteractiveTool rename of ::Tick() to ::OnTick().
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 12908995 via CL 12908996 via CL 12909001
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)

[CL 12909003 by ryan schmidt in Main branch]
2020-04-18 18:42:59 -04:00
..
Private
Edigrate Dev-Editor updates to InteractiveToolsFramework, GeometryProcessing, MeshModelingToolset, and ModelingTools Editor Mode Plugins. Update a few files in new MeshPaint Plugin for UInteractiveTool rename of ::Tick() to ::OnTick().
2020-04-18 18:42:59 -04:00
Public
Edigrate Dev-Editor updates to InteractiveToolsFramework, GeometryProcessing, MeshModelingToolset, and ModelingTools Editor Mode Plugins. Update a few files in new MeshPaint Plugin for UInteractiveTool rename of ::Tick() to ::OnTick().
2020-04-18 18:42:59 -04:00
InteractiveToolsFramework.Build.cs
Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
2020-01-27 20:11:15 -05:00
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