Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Async
jordan cristiano ca523d6d48 RT polling fixes. Still disabled by default.
- Fixed assertion related to stall queue being used in stalling mode when the RT uses it in polling mode.
- Added csv stat to show the delay between FDrawSceneCommand enqueue and execution on the RT.
- Changed ProcessTasksNamedThread RT check to use ThreadId instead of IsInRenderingThread. This makes it consistent with the RT check in EnqueueFromOtherThread.

#jira UE-91598, FORT-269443
#rb andriy.tylychko
#rnx

#ROBOMERGE-SOURCE: CL 12830260 via CL 12847809 via CL 12847849 via CL 12847913
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v681-12776863)

[CL 12847983 by jordan cristiano in Main branch]
2020-04-16 05:07:47 -04:00
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