Files
UnrealEngineUWP/Engine/Source/Programs/UnrealVS/UnrealVSOptions.cs
Ryan Durand 74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00

37 lines
898 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio.Shell;
namespace UnrealVS
{
[Guid(GuidList.UnrealVSOptionsString)]
public class UnrealVsOptions : DialogPage
{
public event EventHandler OnOptionsChanged;
private bool _HideNonGameStartupProjects;
[Category("General")]
[DisplayName("Hide Non-Game Startup Projects")]
[Description("Shows only game projects in the startup project and batch-builder lists")]
public bool HideNonGameStartupProjects
{
get { return _HideNonGameStartupProjects; }
set { _HideNonGameStartupProjects = value; }
}
protected override void OnApply(PageApplyEventArgs e)
{
base.OnApply(e);
if (e.ApplyBehavior == ApplyKind.Apply && OnOptionsChanged != null)
{
OnOptionsChanged(this, EventArgs.Empty);
}
}
}
}