Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataTool/BuildHealth/Matchers/DefaultPatternMatcher.cs
Ryan Durand 74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00

47 lines
1.2 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Tools.DotNETCommon.Perforce;
namespace MetadataTool
{
class DefaultPatternMatcher : PatternMatcher
{
public override string Category => "Default";
public override bool TryMatch(InputJob Job, InputJobStep JobStep, InputDiagnostic Diagnostic, List<BuildHealthIssue> Issues)
{
string DefaultProject = String.Format("{0} (Unmatched)", Job.Project);
BuildHealthIssue Issue = new BuildHealthIssue(DefaultProject, Category, Job.Url, new BuildHealthDiagnostic(JobStep.Name, JobStep.Url, Diagnostic.Message, Diagnostic.Url));
Issue.Identifiers.Add(Diagnostic.Message);
Issues.Add(Issue);
return true;
}
public override List<ChangeInfo> FindCausers(PerforceConnection Perforce, BuildHealthIssue Issue, IReadOnlyList<ChangeInfo> Changes)
{
return new List<ChangeInfo>();
}
public override string GetSummary(BuildHealthIssue Issue)
{
string Message = Issue.Diagnostics[0].Message;
int Idx = Message.IndexOf('\n');
if(Idx >= 0)
{
Message = Message.Substring(0, Idx).Trim();
}
return Message;
}
}
}